I did both the field and world models. Download is the whole package.
Freakin' sweet. Loving the assistance and I imagine Kaldy will, too. I'm just kinda hoping you didn't use the older Cloud field model from his post on the front page. He didn't move my update, which includes a newer Cloud he had sent me, which is somewhere on the last page or something. Also the Cloud field model normally doesn't carry a sword at all, although the new 7thwrapper will take care of the problems with the scenes where it would cause Cloud to be carrying a sword while laying on a bed and such things.
Your animation wont be affected. Battle model looks great, just the field models with swords need adjusting. By the way, your battle animation actually isn't too bad, I like the extra movement you added, but what happened with his hands lol? If you fix it so his hands hardly move on the handle it'll actually be a pretty good battle stance.
I misunderstood what the problem was, thank Lord it wasn't the battle model sword switched around, I think that woulda been a pain. Please let me explain about the animation lol. I wasn't trying to make it look like he's whackin' it lol, and you can't tell at all in game (I'm blind to it). Look maybe you can fix this for me, too, because I'm sick of working on Cloud's stance and you are wanting to learn animations (maybe?). The problem surfaces because of this: his waist bone is at an awkward angle in the original animation for this model. I'll prove it:
So I turned his waist to hide this issue, which bring his chest, arms and head all along with it. This is all fine and dandy, until you go to move the chest back. The arms stay where they were aligned with the waist. You then have to manually adjust the arms, sometimes frame-by frame, to get them to grip the sword again; it's horrible torture. They just do not want to look smooth. I almost had it fixed... and then I lost my work when Kimera crashed (which it rarely does if you don't go crazy with the Anti-Aliasing and stuff). So that's why it still looks like hes trigger happy with his sword. I didn't think people would notice it so much, the angle you're looking at it from and the distance makes a big difference. But of course I made a big gif of it and everyone's like, "that's obscene". lol... So please, if you wanna fix it for me before I get around to it, go for it. I won't be the least bit offended. I'm taking a break from Kimera atm is all. You could fix it np, it's honestly grunt work. The hard part is done, using the overlap last frame function will make the fix more pleasant, but it has to be done frame by frame without the propogate feature doing the other 18 frames for you.