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Release j01:m_endo bug fixes
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Release j00: ported previous update to R06j, fixed minor text error, added markul chocobo minigame, improved m_endo cave with new boss fight
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Hotfix i1.2: fixed missing files inside update 1.1 zip
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Hotfix i1.1: fixed crash with miss cloud (and other copy&paste code error), integrated SegaChief Proud Cloud Model Overhaul hands fix
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Hotfix i01 text bugfix
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Release i00: ported previous update to R06i, updated retranslation, added L@zar0 plate model in sinib35 and more characters in name screen, added red arrow for all materia in battle, fixed cloud missing sword in 4 field, sleeping cloud in aerith house now doesn't sleep over the sword, reinstalled _ character, updated chars.txt and font spacing.
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Hotfix g1.1: updated to retranslation 1.5, re-added unused text from jap psx version (mds7st3, trackin), fixed soldier position in trackin, moved kuro_82 unused scene before boss battle, in sango1 the rope is now usable, fixed missing music in elmin2_2
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Hotfix g01: fixed missing script in elmin2_2
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Release g00: ported previous update to R06g, minor improvement in text and bug fix, ported L@zar0 fix for parachute model and improvement in bigwheel cabin model, added sadnes prelude tex and magic.lgp from Caledor release, removed some hd italian texture and made optional pack, removed some hext txt and made optional download
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Hotfix f1.0.6: updated new model overhaul miss Cloud zyzz.hrc (now with long blonde hair)
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Hotfix f1.0.5: updated exe and phs menu fix (forgot to add in previous release), letter quest modification
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Hotfix f1.0.4: updated retranslation, changed rootmap background to faulked version
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Hotfix f1.0.3: update to Retranslation v1.12
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Hotfix f1.0.2: fixed dialogue box not appearing in chocobo farm
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Hotfix f1.0.1: fixed cos_btm bug (code by Daniel Burke), fixed chars.txt
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Release f00: ported previous update to R06f, added new green soldier model, changed battle to have green soldier, fixed psx/xbox wrong buttons
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Hotfix e1.0.6: hopefully last improvement in new vanilla model (head), fixed dialogue box bug in crcin_2, updated to retranslation 1.10b 2/may
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Hotfix e1.0.5: minor improvement in new vanilla model (head)
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Hotfix e1.0.4: translated rootmap text in ita instead of the original mixed characters with no sense (when Jessie explain Midgar structure in train monitor, used satsuki field texture), swapped zuab model with azhe (now train guard is zuab and red soldier/captain is azhe), changed field model for train guard swap, now reno vanilla model without face (dhaf) has a face
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Hotfix e1.0.3: updated to retranslation 1.10b, new jessie dialogue in nmkin_3, shop menu improvement
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Hotfix e1.0.2: updated to retranslation 1.10a, forgot to add model overhaul new character
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Update e1.0.1: missing new scene.bin updated in retranslation 1.10 20/apr
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Release e00: ported all previous update to R06e, improvement in kuro_82 new script
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Hotfix d1.4.1:update italian retranslation to 1.10 18/apr, added new weapon/armor description from ff7 remake, fixed missing character name in 2nd position when using a cure materia inside menu, now for submarine missile is translated siluro
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Update d1.4: improved minigame textures (chocobo and fort condor), fixed new field with cloud missing sword, improved model overhaul fhaa.hrc (Carry armor, now it has the back arms), updated italian retranslation to 1.10
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Update d1.3: fixed cloud missing sword in gaiin_6
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Update d1.2: text fixes, re-enabled dialogue in md5_w, limit level in stauts menu now is mandatory (for tutorial, integrated in ita_fix)
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Update d1.1: AIO packege for fix texture\magic folder, changed battle magic translation of death dealer tarots to reflect italian texture
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Update d01: fixed flevel choice, limit level in status menu now is optional, field text fixes, model change, save everywhere patch
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Release d00: ported previous update to R06d, translated iczf.tex, fixed edea.hrc wrong animation, fixed cid disappearing bug in nivl_3, masamune new description, in status menu re-enabled exp bar, limit level and bar, used caledor translated movie (now can play)
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Hotfix c5.3: added new red soldiers field models in wutai, status menu fix, new buster sword description from ff7 remake ita, new barret initial weapon name and description from ff7 remake ita
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Hotfix c5.2: modified position of new models, fix akao broken, added model overhaul versions of new models, changed prelude png to satsuki version, changed sword background to remake version
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Hotfix c5.1: added 2 more model, changed submarine soldier model, fixed wrong choice in gongaga inn
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Update c5: added Sephiroth speech about summons in kuro_82, added 4 new models, when cloud use a wig in the story the model will change, added side quest (starts in gongaga), choco billy will tell if chocobo needs more race winning when mating, new transparent texture in chocobo race (automatic/manual) added optional file slow_damage_number.txt (code by Daniel Burke here
http://forums.qhimm.com/index.php?topic=19635.msg273822#msg273822), ruby weapon world map model fix for model overhaul
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Hotfix c4.9.1: reverted back model in blin60_1, fixed submarine minigame text, fix color text in games_2
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Update c4.9: AIO package, fixed jenova_e.avi, fixed ending2.avi, fixed after_1_00, fixed some text alignment, added ff7 remake description of buster sword (translated from eng text)
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Hotfix c4.8.1: improvement item menu, re-enabled quit menu (optional)
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Hotfix c4.8: updated to retranslation 1.0.9, improvement config menu, avatar icon updated (probably my fault using old reuinion png)
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Hotfix c4.7.2: fixed choice bug in some fields
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Hotfix c4.7.1: AIO package, reverted back original spacing
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Hotfix c4.7: font spacing update, font a_h update, a lot of caledor exe modification, scene.bin Soccì fixed
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Hotfix c4.6: font spacing r update, chars.txt update
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Hotfix c4.5: updated Caledor translation with xy coordinates, improvement in status menu, forced Caledor default name (mod bug: old english name are shown)
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Update c4.4: one package for previous update and hotfix (series 4), improved font spacing, included R06c hotfix 11
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Hotfix c4.3: included R06c hotfix 10, included obesebear 60i vincent fix, reverted back xy coordinates, added possibility to disable battle box transparency (name and hp box) in hext\trasparenze_battaglia.txt (open with notepad and read the comments)
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Hotfix c4.2: included R06c hotfix 9, translated dual (with crisi) and dual drain (with crisi drain) state in exe, little font fix
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Hotfix c4.1: added updated Aali.dll and ddraw.dll, fixed missing debug room translation
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Update c4: updated italian translation to Caledor 1.0.8b, ported tower5 and mrkt2 Caledor script, changed xy position of dialogues box
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Hotfix c3.1: fixed missing frcyo script forgotten by Caledor for chocobo name (already contacted Caledor)
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Update c3: included R06c hotfix 7 by Daniel Burke, fixed highwind pilot choice swapped, fixed battle menu box (now reverted original Caledor translation), other menu box improvement, fixed prelude, translated battle texture Miss with Mancato
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Update c2: improved prelude, fixed wrong status "interceptor", modified 4 chocobo texture, fixed choice menu, fixed "corsa dei chocobo" chopped (thanks Caledor), frcyo script by Caledor (with sex symbol)
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Update c1: improved prelude, improved font spacing (no more abilit à
), fixed save menu box, status elements and other menu dimension, chars fix
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Release c00: initial port of Italian ReTranslation 1.0.8a for R06c