Ok what the hell is happening with Zorn and Thorn refight, I've been casting Atomos over and over dealing 7982 damage each cast and they just never die, so wtf ? Is there a secret or do they just have a million HP or something ?
EDIT : And the try after they died in no time, I did'nt understand anything
EDIT 2 : OK So beat the 4 new boss fight so can give an overall opinion on them, the video will come soon, putting in spoiler in case people don't want to get spoiled :
-The Black Waltz : A pretty fun fight can be rough when going unprepare, have to get immune to at least 2 element to survive their Valse, Black Waltz 2's GĂ©henne hit very hard, Black Waltz 1's Nocturne is dangerous when attempting this the first time. Steiner's Sword Dance and Dagger's Atomos were my best AoE damage here. Zidane was attacking one and Eiko was on support.
-Lovecraft 2 : The fight is interesting, like that spawning different monstrer out of the books (FFV's reference ^^) however I feel it drag a little, and when it's closed the book just doesn't do anything frightening, also when the real spawn I honnestly one shot him dunno if that intended.
-Meltigemini and Zorn/Thorn refight : The Meltigemini part is good you either fight him normally where he act 2 times per turn, but can do a lot of shit, or you put Berserk on him and he only do Casoar but 3 times in a row, feel it's more consistant to put Berserk on him, and so easier to keep HP high for when he cast berserk on everyone, as anyone that die after he cast berserk is perma lost for Zorn and Thorn part. As said sooner, didn't get how to kill them, had a try where I keep casting Atomos for a whopping 20 minutes dealing 7982 per cast and they just didn't die, so I feel I didn't understand a gimmick, good for me however I found their Mini Atomnium is earth elemental and being immune to it prevent the zombie which help ^^.
-The 4 elemental Guardians : My only complain about this fight is Lich's gimmick of casting Zombie twice then Over Hades while cool when you fight him alone, really isn't suited for a fight against 4 bosses, handling Zombie while having 3 other bosses hammering you is just horrible, other than that the hardest part is the beginning managing to pull off Mighty Guard, once Mighty Guard is set it's become a lot more manageable, having a Gris-gris on everyone to halves all elemental attack. As for damage Dagger's Shiva is great (really was a good call to maximize her XD) cause both Merilith and Tiamat are weak to it and take a whopping 9000 damage from it (Kraken took 3000, the camera angle didn't allow me to see how much Lich took probably 5-6k), Steiner's Sword Dance does 9000 damage on everyone, Kweena was mostly of support and Zidane was attacking physically (probably could have replace him by someone else to be honnest).
Little word on character balance :
-Steiner is honnestly kinda OP, the fact I got the Excalibur 2 probably help with that, but now that all bosses are susceptible to it his ability to reduce ennemies Strength and Magic is extremely usefull, Sword Dance is ridiculous with Excalibur 2 hit every ennemies while being able to stay in the Back Row, it cost a lot of MP but once you have Half MP it honnestly not that costly, and once you beat Hades you can forge an Armor exclusive to him that give over 60 in both Defense making him the hardest character to kill, so you have a character that deal great damage, can take quite a punishment and decrease Boss's power and defense.
-As such Beate feel like a lesser Steiner she hit hard but not as hard, she is resistant but not as resistant, however she at least has the quality of having good White Magic for support, so between the 2 Beate is trading power for ability to support when needed. I feel however she is missing in Power, and by the way think it would have been cool is Hades's Save The Queen would have been a stronger actually able to compete with Excalibur 2 (a shame she can't use it by the way despite being able to use Excalibur 1).
-Bibi on the other side is probably the worst character, to put it simply after the last time he was forced I only used him for Tiamat and this was just because I wanted to spice my LP by putting the character that face the corresponding Elemental Fiend, otherwise I would have take someone else. Bibi is great for mid game where he is force, starting on Disc 3 tough he fall quite short, and also....
-Dagger while starting as a healer, once you put work into strengthening her summon Dagger just completly overshadow Bibi, Shiva, Ramuh, Ifrit and Leviathan are just better than the -aga spell Dagger can easily reach the cap when exploiting weakness and these 4 elemental summons are really cheap to use especially once you get Half MP, the only way Bibi can compete with Dagger is with the Reflect on everyone set up on a single target ennemy, Dagger just doesn't need such set up, for AoE Bibi can't compete at all against Dagger as her summon don't get a Multi-target penalty unlike his spells and for Neutral damage Bahamut is stronger, and for fractionnal damage Atomos is on basis an AoE version of Demi so once strengthen no competition here either, and so suddenly at Disk 3 Dagger become the best source of Magic damage, while still keeping her White Magic for support, the poor little Black Mage can't compete with the Princess.
-Freyja is a solid character, she can deal great damage but also as some support ability her White Draw is probably the easiest way to recover MP in battle, making Freyja an MP battery for the mage.
-Tarask once getting his Kaiser Knuckles he is the only character in the game that at one point get better at dealing physical damage than Steiner, from the Oeilvert to Mount Goulg section Tarask with Kaiser Knuckles, wind ehancing gear and his Curse ability become the best physical damage dealer, once Steiner get Ragnarok and Excalibur he catch up with him, Tarask is still great due to his utility, if you have a lot of money Spare Change is the easiest and most consistant way to deal 9999 damage XD, Curse and Concentrate makes him a really good ally to pair with mages, Revive is handfull if your dedicate healer have already thing to do. Starbust however feels like an attack design for LV1 challenge I honnestly don't see it's use on a regular playthrough. Restore HP can have it's use for some ennemies attack that reduce HP to 1 digit. Also still has the best Trance in the game XD
-Quina is still the ultimate Jack of all trick master of none of FFIX, that being said Mighty Guard alone makes her a candidate for best support character combine with White Wind and Angel's Snack for healing both damage and Statut effect, then on the damage have a little of everything of course she doesn't compete with Dagger or Bibi, but when you don't need her for support she can deal decent damage, don't get what's the purpose of HP Switching and Self Destruct tough.
-Eiko IMO she shares the spot for best support character with Quina, Carbuncle is just so usefull and you can tune him depending of what you need, also the only character that can increase Strength of other physical attacker, also Phenix can save in case of a wipe and tough it takes a while to get it Holy spell is a good damaging spell, become even better as a support with her Trance.
-Zidane well he is force for most of the game, but at least he do the job (thank god for the increase steal rate), his Transcend ability is welcome to have better control over Trances, Regenerate with Herboriste is a solid way to recover MP, Warmup allow him to keep up with more dedicate physical character, his final weapon high attack power allow him to stay relvant in the end game.