Author Topic: [WIP] Battle-scene Enhancement  (Read 173158 times)

Kudistos Megistos

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Re: [WIP] Battle-scene Enhancement
« Reply #250 on: 2010-11-17 15:00:30 »
I vote for vibrant. Come on guys, vibrant colours are the essence of this game!

In any case, that's a nice looking background.

Armorvil

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Re: [WIP] Battle-scene Enhancement
« Reply #251 on: 2011-04-03 18:30:13 »
In Felix's thread, he mentions that he's not working on the grassland battle scene, because Pyrozen already made one. Thing is, I can see the pics here, but the download link is nowhere to be found. Did Pyrozen upload it somewhere or not ?

Kyo13

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Re: [WIP] Battle-scene Enhancement
« Reply #252 on: 2011-04-04 12:59:00 »
There is another thread from Pyrozen, talking about the battle scenes enhancement : http://forums.qhimm.com/index.php?topic=11036.0

But as far as I know, only Felix has released his work. On that current thread you can save images like OPAC / OPAD and use them on the game, but I only have complete battle scenes from Felix. (And some others by MagoChocobo but I prefer Felix's works ^^).

Well using Felix's mod and MagoChocobo's mod is about 19 battle scenes (89 or 90 to complete) so we have to be patient. The project has started a moment ago, so it's a good thing to already have some of the battle scenes :)

darkey

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Re: [WIP] Battle-scene Enhancement
« Reply #253 on: 2011-04-14 20:44:44 »
I tried to do that image)


If the project is not dead, I would like to participate)

I think that is actually supposed to be wires in the black area.

yarLson

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Re: [WIP] Battle-scene Enhancement
« Reply #254 on: 2011-04-15 01:34:39 »
don't quite understand what you mean but this is just a prototype man. It was his very first post on these boards. Take a look at felix's project thread to see what's really going on :D
http://forums.qhimm.com/index.php?topic=11542.0

FeliX Leonhart

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Re: [WIP] Battle-scene Enhancement
« Reply #255 on: 2011-04-16 08:46:09 »
I think that is actually supposed to be wires in the black area.
Yep, they are actually wires, but at that time I didn't know how to do them :P

ITCOMPTECH

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Re: [WIP] Battle-scene Enhancement
« Reply #256 on: 2011-04-16 13:12:16 »
sorry to be a pain but does anyone know where to paste these textures for some reason or another i can't find the file in my main root directory what is it called

Vgr

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Re: [WIP] Battle-scene Enhancement
« Reply #257 on: 2011-04-16 13:43:02 »
Have you Aali's driver installed? If not, do so before.

ITCOMPTECH

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Re: [WIP] Battle-scene Enhancement
« Reply #258 on: 2011-04-18 03:22:33 »
hey guys I'm absolutely infatuated with the ff series and ff 7 is without doubt my favorite one of the series..anyway! is it OK if i have a go at doing a texture for one of the battle scenes and if so where do you find the battle files/scenes to texture!!? and what program did you guys use to re texture the scene and if possible can one of you send one to me so i can make a start on it. I know it's a lot to ask for in one message but i really wanna help i have modded my ff7 with all the the mods that i know of.

FeliX Leonhart

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Re: [WIP] Battle-scene Enhancement
« Reply #259 on: 2011-04-18 04:53:34 »
I'm using Photoshop CS5, also you can use GIMP or mspaint. Also "biturn" is needed to extract the files.

ITCOMPTECH

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Re: [WIP] Battle-scene Enhancement
« Reply #260 on: 2011-04-30 06:31:00 »
Thanks FeliX i have all of them but GIMP cheers

sithlord48

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Re: [WIP] Battle-scene Enhancement
« Reply #261 on: 2011-05-01 04:45:56 »
Thanks FeliX i have all of them but GIMP cheers

+1 :D The GIMP is awesome.

syntax error

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Re: [WIP] Battle-scene Enhancement
« Reply #262 on: 2011-05-01 19:39:25 »
GIMP is awesome like the Photoshop plugin Genuine Fractals 8)

yarLson

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Re: [WIP] Battle-scene Enhancement
« Reply #263 on: 2011-05-02 19:30:36 »
Genuine Fractals is now called Perfect Resize!
 ;)

ITCOMPTECH

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Re: [WIP] Battle-scene Enhancement
« Reply #264 on: 2011-05-05 00:01:22 »
hmm well looks like i might have to get it then :-)

Nywie93

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Re: [WIP] Battle-scene Enhancement
« Reply #265 on: 2011-08-27 14:07:52 »
where download complete battle scene enhancement lgp files? it's only png files? my battle scene enhancement  don't work to png , i have my folder battle in mods Final Fantasy VII\mods\avalanche\battle
 , world and field works but not battle , I do not know why

Vgr

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Re: [WIP] Battle-scene Enhancement
« Reply #266 on: 2011-08-27 15:28:11 »
Post your APP log

PitBrat

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Re: [WIP] Battle-scene Enhancement
« Reply #267 on: 2011-08-27 15:37:34 »
Nywie93,
You must move all the PNG files from out of the folders inside the ZIP and place them in 'Final Fantasy VII\mods\avalanche\battle\'.
There should be only PNG's and no folders inside the 'battle' folder.

Nywie93

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Re: [WIP] Battle-scene Enhancement
« Reply #268 on: 2011-08-27 18:44:08 »
where i can download all png for battle scene? (all files exist create)
(the first textures battle after the scene of train) it's important for look my mods battle works or no thx

PitBrat

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Re: [WIP] Battle-scene Enhancement
« Reply #269 on: 2011-08-27 21:19:36 »
Save the sample images as PNG's and adjust the name accordingly:
osaf = stage12_t03_00.png
opac = stage09_t00_00.png
opad = stage09_t01_00.png
opaf = stage09_t03_00.png
oqac = stage10_t00_00.png
pjac = stage29_t00_00.png
pjaf = stage29_t03_00.png

These are for the first battle scene after the train and in the reactor.

Place the png's in .\mods\[MODSFOLDER]\battle\

Nywie93

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Re: [WIP] Battle-scene Enhancement
« Reply #270 on: 2011-08-31 13:59:10 »
I need The battle lgp files For after the train and reactor , problem to load to png , field and world loads to png but not battle , i prefer the files lgp files for battle.
« Last Edit: 2011-08-31 16:50:13 by Nywie93 »

PitBrat

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Re: [WIP] Battle-scene Enhancement
« Reply #271 on: 2011-08-31 17:04:56 »
Look to my post above for the PNG and LGP file names for the first couple battle scenes in the game.
Zangan is a tool for viewing battle scenes.  It's good for identifying file names.
You can just count the scenes to get the correct PNG file names.
Zangan.zip                                      Pyrozen         Battle Scene Viewer                     Qhimm FILE

Dark Matt

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Re: [WIP] Battle-scene Enhancement
« Reply #272 on: 2011-09-02 20:32:57 »
These battle scenes are awesome  :-D

Johnny_Doe

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Re: [WIP] Battle-scene Enhancement
« Reply #273 on: 2011-09-19 10:56:15 »
Hello guys. Don't want to trouble you but could somebody teach me how to remake textures like ones you did here? I would appreciate it if you make a kind of short tutor document with screenshots or something. I'm writing here because I couldn't find any info about it and I really like what you've done. Please mail me at [email protected] if you wish to help. Thank you.

KingMB

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Re: [WIP] Battle-scene Enhancement
« Reply #274 on: 2012-08-21 17:33:46 »
Hello, because I couldn't find a final version of the Sector 1/train-battle-field, I took this work:
I did Opaf, what do you guys think?

Original


Edit


Lemme know your thoughts

Edit: Reduced graininess

And made the trancparenca by myself. I'm not so good in editing pictures/textures.
I think you all know this screen:

this is after I insert the field-textures from you, and made the transparency, in the one that isn't finished yet by you...

and here is the texture:

I know it could be better, but like I said I'm not so good in editing pictures or textures...

(hope all can understand what I say, because my english isn't the best. I'm from Germany)
And last but not least good work at all...