Well, anyways, the fact that I don't know what you guys are talking about with this advanced stuff, is proof enough for me, I was correct. I'm just the idea guy on stuff like this, I'll leave the implementation to the pro's who understand the more complex stuff.
![Smiley :)](https://forums.qhimm.com/Smileys/akyhne/smiley.gif)
Though, don't get me wrong, I'm trying hard to learn how to do advanced game hacking, so far, the best I've managed, is hooking a function in GTA2(add money function), but, as far as anything else goes, I couldn't manage to decode the stack to figure out a data structure for Fable..
I'm getting there though, I need to learn more about the stack\registers\etc, and brush up on my ASM, I just figured out today, the SHL, is shift left, and I have no clue what that means.
![Tongue :P](https://forums.qhimm.com/Smileys/akyhne/tongue.gif)
(Something about shifting a byte, but I don't get what that means, like physically? In memory? Or shifting it's value?)
Anyways, I gotta try to get some sleep, been cool chatting, I hope that I at least inspired something good, even if I can't help as much as I'd like to.
![Smiley :)](https://forums.qhimm.com/Smileys/akyhne/smiley.gif)