Author Topic: [FF7] Tutorial for Bootleg - Tifa's Bootleg  (Read 2540220 times)

Drakkarn

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Re: [Tutorial] Tifa's Bootleg
« Reply #1300 on: 2013-07-21 00:15:37 »
I am having an issue once I get to Disc 2 with the Bootleg mods installed. When it gets to the Please Insert Disc 2 screen it will not allow me to save even though I selected the correct option. Also I've run the fix listed in the FAQs to no avail. I have now played Aerith's death scene four times now and its driving me a little batty. How do I switch discs on a virtual drive?

Template

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Re: [Tutorial] Tifa's Bootleg
« Reply #1301 on: 2013-07-21 00:49:11 »
Well it crashed again and overwrote the log.  Looks like memory issues.

Code: [Select]
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\
ERROR: COULD NOT CHANGE TO DIRECTORY D:\steam\steamapps\common\FINAL FANTASY VII\Data\minigame/data\

Is that for Open GL?  I've got 16 GB of memory, so that really shouldn't be a problem.

Heya, plenty of memory that's for sure. The errors I quoted are probably what's sucking it all up. What platform are you on? 7 x64? This is basically gonna be the same fix recommendation I've been doing for everyone else with filename issues with the new releases. But first please post your bootleg.txt file from your main Game directory for us.

Then I can unfortunately only offer the following fix:
This is an issue with language versions and filenames, I think. Unfortunately this will require a full reinstall.

Reinstall completely (make sure everything is deleted from the game install folder) and use Kompass63's Registry tool before reinstalling ff7 and then using Kompass63 Game Converter .8b, Start the game to test it once after the Game Converter. Then install bootleg.

I am having an issue once I get to Disc 2 with the Bootleg mods installed. When it gets to the Please Insert Disc 2 screen it will not allow me to save even though I selected the correct option. Also I've run the fix listed in the FAQs to no avail. I have now played Aerith's death scene four times now and its driving me a little batty. How do I switch discs on a virtual drive?
Frequently Asked Questions

I've completed Disc 1, but it keeps asking me to insert Disc 2 to continue.
  • Download DLPB_Tools.zip
  • Extract the "DLL_in" folder and "Mult.dll" to your game folder.
  • Download FF7anyCDv2.dll.
  • Place "FF7anyCDv2.dll" into the "DLL_in" folder.
  • Add the line  load_library = Multi.dll  to ff7_opengl.cfg.

« Last Edit: 2013-07-21 00:56:53 by Template »

stickypaper

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Re: [Tutorial] Tifa's Bootleg
« Reply #1302 on: 2013-07-21 00:50:36 »
Im still having trouble with doing the lpg file stuff cant seem to get my newb ass to figure it out.

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Re: [Tutorial] Tifa's Bootleg
« Reply #1303 on: 2013-07-21 01:00:51 »
Im still having trouble with doing the lpg file stuff cant seem to get my newb ass to figure it out.
Stealing this from the FAQ section of this thread too...
Quote
Download this tool: HERE
Open the UNLGP+LGP tool, point it to the FF7 data folder, and check the box for "Unlgp battle.lgp"
A new folder will have opened. Extract all the files from [Whiteraven AC Yuffie] into the folder and overwrite.
Repeat step 3, but this time instead, check the box for "Rebuild battle.lpg"
Hope that helps  :)

piccolo113

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Re: [Tutorial] Tifa's Bootleg
« Reply #1304 on: 2013-07-21 01:05:37 »
Piccolo113, anywhere from a couple weeks to a month and a half. There are always new mods.

I honestly had no idea that people were still making mods. That's awesome!

I always played FF7 on console, so the entirety of the modding community for FF7 is new to me. I didn't even know about this forum until Kotaku pointed it out in a bit about modding FF7.

Drakkarn

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Re: [Tutorial] Tifa's Bootleg
« Reply #1305 on: 2013-07-21 01:14:25 »
Yes, the first thing I did was follow the steps on the FAQ segment as stated before. It did not resolve the issue. I am still unable to move past the Insert Disc 2 screen.

stickypaper

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Re: [Tutorial] Tifa's Bootleg
« Reply #1306 on: 2013-07-21 01:15:25 »
Thanks guys got it working. Now i can play the game again!!!

Template

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Re: [Tutorial] Tifa's Bootleg
« Reply #1307 on: 2013-07-21 01:41:00 »
Yes, the first thing I did was follow the steps on the FAQ segment as stated before. It did not resolve the issue. I am still unable to move past the Insert Disc 2 screen.
Oops, you did say that didn't you. :D Well... I'm guessing you did it right. Can you go back into the bootloader and double check your virtual drive settings?

Zatos

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Re: [Tutorial] Tifa's Bootleg
« Reply #1308 on: 2013-07-21 01:51:01 »
Heya, plenty of memory that's for sure. The errors I quoted are probably what's sucking it all up. What platform are you on? 7 x64? This is basically gonna be the same fix recommendation I've been doing for everyone else with filename issues with the new releases. But first please post your bootleg.txt file from your main Game directory for us.

Then I can unfortunately only offer the following fix:

I don't think it is the directory issue... that was from the Fort Condor mini game, which worked fine.  I've played a lot of sessions without mini games, which has been necessary because of the crashing.

Bootleg.log:

Code: [Select]
INFO: Bootleg Version 2012.12.31 Version .040
------Bootleg Configuration Info------
INFO: Wed 07/17/2013 - 23:54:36.27
INFO: Bootleg Options: /C2 /S1 /P1 /R0 /O000001101010100000000111001101010111111111001111111100100 /N0 /A1 /V3 /H3 /L5 /M10 /K0 /E4 /T1 /Z22 /B0 /J /U1 /W1 /Y1 /Q2 /G1111111111111111
INFO: Brat Code: /@01010601030000000010111101111004210201222141151200000
---------Bootleg System Paths---------
INFO: Destination Location: "D:\steam\steamapps\common\FINAL FANTASY VII\"
INFO: Mod Path: "G:\Games\FF7Mods\;C:\Users\Josef\Downloads\;G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
INFO: Temporary Files: "C:\Users\Josef\AppData\Local\Temp\Bootleg_Setup\"
--------------------------------------

Initializing Bootleg . . .
Intialization Completed.

Validating Language Files . . .
Identified Compatible US Version.
Language Validation Completed.

Backing up Vanilla Data . . .
Completed Backup.

Preparing Sprinkles . . .
Sprinkles are ready.

Applying the official Final Fantasy VII 1.02 Patch . . .
Completed Final Fantasy VII 1.02 patch installation.

Adjusting Alpha Blending for NPC Battle Models . . .
Completed Battle Model Adjustments.

Searching for "ffviiremix mp3's part1.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing OCRemix Soundtrack . . .
Completed OCRemix Soundtrack.

Searching for "ff7_opengl-0.7.11b.zip" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Aali's Custom OpenGL Driver . . .
Extracting "ff7_opengl-0.7.11b.zip"
Completed OpenGL Driver.

Installing Bootleg System Files . . .
Completed Bootleg System.
Locating Data Drive . . .

Using Data Drive H:\

Building system files . . .
Updating Registry . . .
Completed Registry.
Updating shortcuts . . .
Completed Shortcuts.

Registering Audio Devices . . .

Configuring SOUND and MIDI . . .
Completed Audio Devices.

Searching for "Avalanche High Res.exe" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"

Installing High Res Team Avalanche Overhaul . . .
Completed Avalanche High Res Overhaul.

Searching for "Avalanche GUI v2.0.8.exe" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Updating Avalanche GUI . . .
Completed Avalanche GUI update.

Generating Bootleg Mods Folder . . .
Completed Generating Bootleg Mods Folder.

Installing Vincent's Animation Fix . . .
Completed Vincent's Animation Fix.


Patching Kernel . . .
Kernel Patches Installed - Bootleg
Scene Installed - Normal
Completed Patching.

Searching for "ff7music_install_15112.exe" in ""
Searching for "ff7music_install_15113.exe" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing OST Looping Tracks. . .
Extracting "OSTRe.7z"
Completed Installing OST Tracks.
Installing FF7Music . . .
Completed FF7Music.

Installing additional audio tracks . . .

Configuring FF7Music . . .
Installing PSF MIDI Soundtrack . . .
Completed Music Installation and Integration.

Searching for "FMVRes.exe" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FMV Restoration Cut Scenes . . .
Completed FMV Restoration Cut Scenes.

Installing Enhanced Movies . . .
Searching for "ff7_enhanced_movies_1.part1.rar" in ""
ff7_enhanced_movies_1.part1.rar is missing!
ff7_enhanced_movies_1.part1.rar has parts missing!
Searching for "ff7_enhanced_movies_2.part1.rar" in ""
ff7_enhanced_movies_2.part1.rar is missing!
ff7_enhanced_movies_2.part1.rar has parts missing!
Searching for "ff7_enhanced_movies_1.zip" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Enhanced Movies pack 1 . . .
Installing Enhanced Movies pack 2 . . .
Completed Enhanced Movies.

Searching for "eidoslogo.avi" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Eidos Logo . . .
Completed Logo.

Searching for "MOVIE.zip" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Rhumba's Opening Movies . . .
Extracting "MOVIE.zip"
Completed Movies.

Copying LGP Files . . .
Preparing BATTLE.LGP . . .
Copying Dummy Textures . . .
Preparing MAGIC.LGP . . .
Preparing CHAR.LGP . . .
Preparing high-us.lgp . . .
Preparing chocobo.lgp . . .
Preparing world_us.lgp . . .
Completed LGP Preparation.

Installing Field Art as PNG to Mods Folder . . .
Searching for "Omzy's FF7 Field Pack.zip" in ""
Searching for "FacePalmer.zip" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FacePalmer Field Textures . . .
Extracting "FacePalmer.zip"
Completed FacePalmer Installation.

Searching for "Field Files Pack 1.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing sl1982's Field Enhancement . . .
Integrating SL1982 with FacePalmer . . .
Completed SL1982's Field Enhancement.

Searching for "yarLson Field Upscale Project v0.35.zip" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing yarLson's Blackfan Field Upscale Project . . .
Integrating BlackFan With FacePalmer . . .
Completed yarLson's Blackfan Field Upscale Project installation.

Searching for "FixedLightingTextures PART1.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FacePalmer Lighting Fix Part 1 . . .
Extracting "FixedLightingTextures PART1.rar"
Completed FacePalmer Lighting Fix Part 1.

Searching for "FixedLightingTextures PART2.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FacePalmer Lighting Fix Part 2 . . .
Extracting "FixedLightingTextures PART2.rar"
Completed FacePalmer Lighting Fix Part 2.

Searching for "FixedMissing Files.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FacePalmer Missing Files . . .
Extracting "FixedMissing Files.rar"
Completed FacePalmer Missing Files.

Searching for "FixedSpecialCases.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FacePalmer Special Cases . . .
Extracting "FixedSpecialCases.rar"
Completed FacePalmer Special Cases.

Installing FacePalmer Additional Missing Files . . .
Completed FacePalmer Additional Missing Files . . .


Deglitching field textures . . .
Completed Deglitching.

Completed Field Art as PNG.

Installing Strayoff's Condor Minigame Upgrades . . .
Extracting condor.lgp . . .
Modifying condor.lgp . . .
Building condor.lgp . . .
Completed Strayoff's Fort Condor Remake.

Searching for "FL-WME Beta.exe" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FeliX Leonhart's World Art . . .
Completed FeliX Leonhart's World Art installation.

Installing FeliX Leonhart's Additional World Art . . .
Completed FeliX Leonhart's Additional World Art.

Installing Battle Art as PNG to the Mods Folder . . .
Searching for "FL-BSE v0.1.zip" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FeliX Leonhart's Battle Art . . .
Extracting "FL-BSE v0.1.zip"
Completed FeliX Leonhart's Battle Art installation.

Searching for "FL-BSE v0.1.1 UPD.zip" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing FeliX Leonhart's Battle Art Update . . .
Extracting "FL-BSE v0.1.1 UPD.zip"
Completed FeliX Leonhart's Battle Art Update installation.

Searching for "Magochocobo png battle files.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Magochocobo Battle Pack 1 . . .
Completed Magochocobo Battle Pack 1 installation.

Searching for "corel prison and bonus.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Magochocobo Battle Pack 1.5 . . .
Completed Magochocobo Battle Pack 1.5 installation.

Searching for "Magochocobo ff7 battle pack 2.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Magochocobo Battle Pack 2 . . .
Completed Magochocobo Battle Pack 2 installation.

Searching for "magochocobo_ff7pack3.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Magochocobo Battle Pack 3 . . .
Completed Magochocobo Battle Pack 3 installation.

Installing JeffDamann's Battle Art . . .
Completed JeffDamann's Battle Art . . .

Searching for "Battle Scenes.rar" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Avalanche Battle Scene Textures . . .
Extracting "Battle Scenes.rar"
Completed Avalanche Battle Scene Textures.

Completed Battle Art as PNG.

Searching for "data.7z.001" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Installing Grimmy's Upscaled Magic Textures . . .
Completed Grimmy's Upscaled Magic Installation.

Repairing Glitched Magic Textures . . .
Completed Magic Texture Repairs.

Installing Re-Animation Fixes . . .
Completed Re-Animation Fixes.

Installing PRP Cloud base models . . .

Installing PRP Cid base models . . .

Installing PRP Tifa base models . . .

Installing PRP Yuffie base models . . .

Installing PRP Barret base models . . .

Installing Dahfa's Field Model: AYFB - Barret Navy Uniform . . .
Completed Dahfa Field Models.

Installing PRP Red XIII base models . . .

Installing PRP Vincent base models . . .

Installing PRP Aeris base models . . .


Installing Phoenix Rejuvenation Project Chocobo Race models . . .
Completed PRP Chocobo Race models.

Installing Phoenix Rejuvenation Project Field models . . .
Completed PRP Field models.

Installing Phoenix Rejuvenation Project World models . . .
Completed PRP World models.

Completed Phoenix Rejuvenation Project.

Installing Grimmy's PRP Addon . . .
Completed Grimmy's PRP Addon.

Installing Bloodshot's High Quality Motorbike . . .
Completed Bloodshot's High Quality Motorbike.

Integrating Dahfa Field Models . . .
Installing Dahfa's Field Model: BLDE - Man 1 . . .
Installing Dahfa's Field Model: BMEE - Girl . . .
Installing Dahfa's Field Model: BOHE - Snow Woman . . .
Installing Dahfa's Field Model: BPDC - Wrestler 2 . . .
Completed Dahfa Field Models.

Bootlegging Rebuilded Field Models . . .
Completed Bootlegging Squallff8's Rebuilded Models . . .

Installing Bootlegged Cloud Base Models . . .

Installing Bootlegged Tifa Base Models . . .
Installing Bloodshot's Tifa Field Models . . .

Installing Bootlegged Barret Base Models . . .
Installing Bloodshot's Barret Adjusted Model . . .

Installing Bootlegged Aeris Base Models . . .
Installing Dahfa's Field Model: CQGA - Aeris at 5 Years . . .
Installing Dahfa's Field Model: DIFF - Aeris at 10 Years . . .

Installing HD Potion Bottles . . .
Completed HD Potion Bottles.

Installing Bloodshot's Classic Cloud Field Model with Sword . . .
Completed Bloodshot's Cloud with Sowrd.

Installing Grimmy's Hi Res Cloud Battle Model . . .
Completed Grimmy's Hi Res Cloud.

Installing Grimmy's Huge Materia Models . . .
Completed Grimmy's Huge Materia Models.

Installing Bloodshot's Additional Classic Battle Models . . .
Completed Bloodshot's Classic Battle Models.

Installing Grimmy's Joker, Death Dealer Battle Models . . .
Completed Grimmy's Joker, Death Dealer Models.

Installing Anifiga's Sephiroth model . . .
Completed Anifiga's Sephiroth Battle Model.

Installing PRP Sephiroth Field Model . . .
Completed PRP Sephiroth Field Model.

Installing PRP Tifa Field Model . . .
Completed PRP Tifa Field Model.

Installing Bloodshot's Classic Tifa Battle Model . . .
Completed Bloodshot's Classic Tifa Battle Model.

Installing Grimmy's Yuffie Field Model . . .
Searching for "JKA Yuffie.7z" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Extracting "JKA Yuffie.7z"
Completed Grimmy's Yuffie Field Model.

Installing Whiteraven's AC Style Yuffie Battle Model . . .
Completed Whiteraven's AC Style Yuffie Battle Model.

Installing Jinkazama2k7's Vincent ReModel Field Model . . .
Completed Vincent ReModel Field Model.

Installing Whiteraven's Vincent Re-ReModel Battle Model . . .
Completed Vincent Re-ReModel Battle Model.

Installing  Cid Model . . .
Completed  Cid Model.

Installing Megaten's Hi Quality Aerith Field Model . . .
Completed Hi Quality Aerith Field Model Installation.

Installing Whiteraven's HQ Aerith Battle Model . . .
Completed Whiteraven's HQ Aerith Battle Model.

Installing Timu Sumisu's and Kleyon's Barret Field Model . . .
Completed Timu Sumisu Plus Kleyon Barret Field Model.

Installing Timu Sumisu's and Kleyon's Barret--Facelift by Asmodean-- Battle Model . . .
Completed Timu Sumisu Plus Kleyon--Facelift by Asmodean-- Barret Battle Model.

Installing Kela51's HQ Red XIII Battle Model . . .
Completed Kela51's HQ Red Battle XIII.

Installing Kela51's HQ Red XIII Field Model . . .
Completed Kela51's HQ Red XIII Field Model.

Updating Vehicle Models . . .
Installing Costa07's Bootlegged Buggy Model . . .
Completed Costa07's Bootlegged Buggy Model.

Installing Costa07's Submarine Model . . .
Completed Costa07's Submarine Model.

Installing Costa07's HQ Highwind Model . . .
Completed Costa07's HQ Highwind Model.

Completed Vehicles.

Installing JLOUTLAW's Dark Ruby Weapon Model . . .
Completed JLOUTLAW's Dark Ruby Weapon Model.

Customizing Cloud's Weapons . . .
Installing Millenia's Buster Sword . . .
Installing Millenia's Mythril Saber . . .
Installing Millenia's Hardedge . . .
Installing Millenia's Butterfly Edge . . .
Installing Millenia's Enhance Sword . . .
Installing Millenia's Organics . . .
Installing Millenia's Crystal Sword . . .
Installing Millenia's Force Stealer . . .
Installing Millenia's Rune Blade . . .
Installing Millenia's Murasame . . .
Installing Millenia's Nail Bat . . .
Installing Millenia's Yoshiyuki . . .
Installing Millenia's Apocalypse . . .
Installing Millenia's Heaven's Cloud . . .
Installing Millenia's Ragnarok . . .
Completed Cloud's Weapons.

Installing Slayersnext Aeris Weapons . . .
Completed Slayersnext Aeris Weapons.

Installing Mike's Aeris Weapons . . .
Completed Mike's Aeris Weapons.

Installing Squall8CLoud7's Cait Sith Weapons . . .
Completed Squall8CLoud7's Cait Sith Weapons.

Installing Mike's FFX Save Point Model . . .
Completed Mike's FFX Save Point Model.

Installing Mike's New Style Phoenix . . .
Completed Mike's New Style Phoenix.

Installing Mike's HQ Masamune . . .
Completed Mike's HQ Masamune.

Installing Mike's Yuffie Weapons . . .
Searching for "Trish(aka Mike)'s custom model pack.7z" in ""
"Trish(aka Mike)'s custom model pack.7z is missing!"
Searching for "Trish(aka Mike)s custom model pack.7z" in "G:\ffviimods\Tifa's Package [Bootleg040 Mods]\"
Extracting "Trish(aka Mike)s custom model pack.7z"
Completed Mike's Yuffie Weapons.

Installing Kela51's ICE Magic Textures . . .
Completed ICE Magic Textures.

Installing Kela51's Original V4 Limit Texture . . .
Completed V4 Limit.

Installing Bootlegged Enhanced Coin Skill Texture . . .
Completed Bootlegged Enhanced Coin Skill Texture.

Installing JordiBo's Prelude Credits . . .
Completed JordiBo's Prelude Credits.

Installing Avatar Preset - Aff7iction's Beautified Avatars . . .

Installing Customized Avatars . . .
Installing Barret Avatar - Transparent by Minmin . . .
Installing Vincent Avatar - Transparent by Minmin . . .
Installing Chocobo Avatar - Transparent by Minmin . . .
Installing Cid Avatar - Transparent by Minmin . . .
Installing Cloud Avatar - Transparent by Minmin . . .
Installing Aeris Avatar - Transparent by Minmin . . .
Installing Cait Sith Avatar - Transparent by Minmin . . .
Installing Sephiroth Avatar - Transparent by Minmin . . .
Installing Proud Cloud Avatar - Transparent by Minmin . . .
Installing RED XIII Avatar - Transparent by Minmin . . .
Installing Tifa Avatar - Transparent by Minmin . . .
Installing Yuffie Avatar - Transparent by Minmin . . .
Completed Customized Avatars.

Installing Alternative Menu Background . . .
Completed Alternative Background.

Flavouring with Bootleg Sprinkles(tm) . . .
Bootleg is served with Sprinkles(tm).

Installing Kranmer's Multi DLL Loader . . .
Completed Kranmer's Multi DLLs.

Installing Kranmer's Any CD Loader DLL Version . . .
Completed Kranmer's Any CD Loader DLL Version . . .

Installing Kranmer's Always Run Toggle . . .
Completed Kranmer's Always Run Toggle.

Building LGP files . . .
Building battle.lgp . . .
Adjusting Battle Model Texture Slots . . .
Completed Adjusting Texture Slots.
Battle.lgp completed.
Building char.lgp . . .
Completed Char.lgp.
Building magic.lgp . . .
Completed Magic.lgp.
Building high-us.lgp . . .
Completed high-us.lgp.
Building chocobo.lgp . . .
Completed chocobo.lgp.
Repairing world_us.lgp . . .
Building world_us.lgp . . .
Completed world_us.lgp.
Completed Building LGP Archives.
Installing LGP Archives to Game Folder . . .
Completed Installing LGP Archives.

Completed Finalizing Installation.
Completed Generating MODS Folder.

Removing setup files . . .
Completed Clean Up.

Completed Bootleg: Thu 07/18/2013 -  0:08:57.03.

New crash log:
Code: [Select]
INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce GTX 780/PCIe/SSE2 4.3.0
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
GLITCH: Unable to turn on vsync
INFO: Max texture size: 16384x16384
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 1920x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: D:\steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388
INFO: slow output format from video codec indeo5; 6
set music volume trans: 127->0, step=60
END OF CREDITS!!!
Entering MAIN
set music volume: 127
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
-=-=[START OF WORLD MAP!!!]=-=-
stop_sound
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
stop_sound
-=-=[END OF WORLD MAP!!!]=-=-
Entering MAIN
Exiting MAIN
Field Start
set music volume: 64
UNEXPECTED: zero count
set music volume trans: 64->0, step=255
INFO: D:\steam\steamapps\common\FINAL FANTASY VII\movies\hiwind0.avi; mpeg4/adpcm_ms 640x448, 14.999771 FPS, duration: 19.133429, frames: 287
set music volume trans: 0->127, step=255
song is already playing...
GLITCH: missed palette write to external texture field/junair/junair_15
set music volume trans: 127->127, step=255
set music volume trans: 127->0, step=180
INFO: D:\steam\steamapps\common\FINAL FANTASY VII\movies\junair_d.avi; mpeg4/null 640x448, 14.999771 FPS, duration: 4.266688, frames: 64
set music volume trans: 0->32, step=255
set music volume: 127
set music volume trans: 127->0, step=60
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
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Field Start
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Field Start
set music volume: 127
INFO: D:\steam\steamapps\common\FINAL FANTASY VII\movies\junon.avi; mpeg4/null 640x448, 14.999771 FPS, duration: 32.133494, frames: 482
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
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Entering MAIN
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Field Start
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Field Start
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Field Start
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Entering MAIN
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Field Start
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Entering MAIN
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Field Start
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Entering MAIN
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Field Start
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Entering MAIN
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Field Start
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Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
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Field Start
Field Quit
Entering MAIN
Exiting MAIN
-=-=[START OF WORLD MAP!!!]=-=-
stop_sound
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
stop_sound
-=-=[END OF WORLD MAP!!!]=-=-
Entering MAIN
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Field Start
set music volume: 127
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
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Field Start
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END OF MENU SYSTEM!!!
Entering MAIN
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Field Start
set music volume: 127
set music volume: 127
set music volume trans: 127->1, step=244
set music volume: 127
Entering MAIN
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START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
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Field Start
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Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
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Field Start
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Entering MAIN
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Field Start
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END OF MENU SYSTEM!!!
Entering MAIN
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Field Start
set music volume: 127
Entering MAIN
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START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
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Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 486
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 484
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 484
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 486
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
set music volume: 96
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 485
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
cross play music: 0
set music volume trans: 96->0, step=4
set music volume: 127
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
set music volume trans: 127->127, step=128
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
Entering FRAME_INITIALIZE SWIRL
Exitting FRAME_INITIALIZE SWIRL
Swirl sound_effect1
stop_sound
End of Swirl sound_effect1
Entering FRAME_QUIT SWIRL
Exitting FRAME_QUIT SWIRL
Entering MAIN
Exiting MAIN
[BATTLE] Entering FRAME_INITIALIZE
[BATTLE] Scene# 488
[BATTLE] Exitting FRAME_INITIALIZE
[BATTLE] Begin main battle loop
ERROR: GL_OUT_OF_MEMORY
ERROR: GL_OUT_OF_MEMORY
ERROR: GL_OUT_OF_MEMORY
[BATTLE] End of current battle
[BATTLE] Begin end battle stuff
stop_sound
[BATTLE] Entering FRAME_QUIT
[BATTLE] endof battle.
[BATTLE] Exitting FRAME_QUIT
Entering MAIN
Exiting MAIN
START OF MENU SYSTEM!!!
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
Field Start
ERROR: GL_OUT_OF_MEMORY
ERROR: GL_OUT_OF_MEMORY
ERROR: GL_OUT_OF_MEMORY
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
set music volume: 127
Field Quit
Entering MAIN
Exiting MAIN
-=-=[START OF WORLD MAP!!!]=-=-
stop_sound
cross play music: 0
set music volume trans: 127->0, step=4
set music volume: 127
stop_sound
-=-=[END OF WORLD MAP!!!]=-=-
Entering MAIN
Exiting MAIN
Field Start
ERROR: GL_OUT_OF_MEMORY
set music volume trans: 127->0, step=40
set music volume: 127
set music volume trans: 127->0, step=60
ERROR: GL_OUT_OF_MEMORY
ERROR: GL_OUT_OF_MEMORY
ERROR: GL_OUT_OF_MEMORY
ERROR: unhandled exception

Template

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Re: [Tutorial] Tifa's Bootleg
« Reply #1309 on: 2013-07-21 02:02:10 »
I don't think it is the directory issue... that was from the Fort Condor mini game, which worked fine.  I've played a lot of sessions without mini games, which has been necessary because of the crashing.
K I follow your logic, and so does that log. Perhaps this is related to the Vsync Glitch near the beginning. You are forcing Vsync off with driver settings or? Idk, try to get rid of that glitch and see if it helps.

There's also a UNEXPECTED: zero count towards the beginning of the log just before hiwind.avi plays. No idea what that is. If the Vsync thing doesn't help I'd probably give the full uninstall with Kompass ff7registry key utility followed by reinstall and GameConverter .8 a shot, just because I wouldn't know what else to try. Not exactly a good reason but there you are.

 

« Last Edit: 2013-07-21 02:09:54 by Template »

Zatos

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Re: [Tutorial] Tifa's Bootleg
« Reply #1310 on: 2013-07-21 02:13:30 »
K I follow your logic, and so does that log. Perhaps this is related to the Vsync Glitch near the beginning. You are forcing Vsync off with driver settings or? Idk, try to get rid of that glitch and see if it helps.

There's also a UNEXPECTED: zero count towards the beginning of the log just before hiwind.avi plays. No idea what that is. If the Vsync thing doesn't help I'd probably give the full uninstall with Kompass ff7registry key utility followed by reinstall and GameConverter .8 a shot, just because I wouldn't know what else to try. Not exactly a good reason but there you are.

If what I read in another post is true, Open GL has a memory leak that is causing the issue.  No fixes given.  Vsync is set to on with a refresh rate of 120 (my monitor supports that).  Vsync is being forced on through the nVidia drivers as well.

piccolo113

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Re: [Tutorial] Tifa's Bootleg
« Reply #1311 on: 2013-07-21 02:45:56 »
One more question in regards to the re-translation usage specifically for fixing the counter. Is the counter always broken without the re-translation installed?

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Re: [Tutorial] Tifa's Bootleg
« Reply #1312 on: 2013-07-21 02:46:40 »
If what I read in another post is true, Open GL has a memory leak that is causing the issue.  No fixes given.  Vsync is set to on with a refresh rate of 120 (my monitor supports that).  Vsync is being forced on through the nVidia drivers as well.
The memory leak is there but you shouldn't be running into it. Can play this game all day on a good machine like yours. VSYNC isn't working properly according to your APP.log. If this is causing your problem, no idea.

One more question in regards to the re-translation usage specifically for fixing the counter. Is the counter always broken without the re-translation installed?
No, but you need to reinstall Menu Overhaul by itself to fix it. And even then, there's still a couple of the non-essential ones that it won't fix. Some weird problem with ToughScript that I wouldn't be able to understand if I studied it for the rest of my life. Guessing Luksy fixed it already tho.
« Last Edit: 2013-07-21 02:51:39 by Template »

piccolo113

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Re: [Tutorial] Tifa's Bootleg
« Reply #1313 on: 2013-07-21 03:36:02 »
No, but you need to reinstall Menu Overhaul by itself to fix it. And even then, there's still a couple of the non-essential ones that it won't fix. Some weird problem with ToughScript that I wouldn't be able to understand if I studied it for the rest of my life. Guessing Luksy fixed it already tho.

I'm going to do a clean install of FF7 and then use BFE only once this time around. I'll wait for the Re-Translation till they get the full-blown one finished. [CleverNameHere] pointed out that it's soon in the coming, so I can wait it out. If I finish my playthrough before the new translation comes out, then I'll just re-play the game :D

EQ2Alyza

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Re: [Tutorial] Tifa's Bootleg
« Reply #1314 on: 2013-07-21 04:24:43 »
No, but you need to reinstall Menu Overhaul by itself to fix it. And even then, there's still a couple of the non-essential ones that it won't fix. Some weird problem with ToughScript that I wouldn't be able to understand if I studied it for the rest of my life. Guessing Luksy fixed it already tho.

Actually yes, you have to install with ReTranslation to fix the counters window. It's a rather unfortunate bug that PitBrat says is fixed for the 040.1 patch. Until then, this is the only annoying way  :| That or wait for the final MO release, which very well could happen before the patch is even released.

piccolo113

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Re: [Tutorial] Tifa's Bootleg
« Reply #1315 on: 2013-07-21 05:00:36 »
Actually yes, you have to install with ReTranslation to fix the counters window. It's a rather unfortunate bug that PitBrat says is fixed for the 040.1 patch. Until then, this is the only annoying way  :| That or wait for the final MO release, which very well could happen before the patch is even released.

Since I'm going for a fresh install of everything, I'll just play the game without Retranslation up till I get to the Mansion and have the ability to open the safe. I'll worry about the counter, then. I'm only at ShinRa HQ at the moment. Got a little bit to go, and I've got someone watching me play who reads a tad slower than I. There's a bit of time before I have to worry about waiting for patches and whatnot :D

Edit: [CleverNameHere] said that the final ReTranslation may be as little as a few weeks off....is there an ETA on Bootleg 040.1?
« Last Edit: 2013-07-21 05:34:19 by piccolo113 »

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Re: [Tutorial] Tifa's Bootleg
« Reply #1316 on: 2013-07-21 05:45:59 »
Since I'm going for a fresh install of everything, I'll just play the game without Retranslation up till I get to the Mansion and have the ability to open the safe. I'll worry about the counter, then. I'm only at ShinRa HQ at the moment. Got a little bit to go, and I've got someone watching me play who reads a tad slower than I. There's a bit of time before I have to worry about waiting for patches and whatnot :D

Edit: [CleverNameHere] said that the final ReTranslation may be as little as a few weeks off....is there an ETA on Bootleg 040.1?
Let's work with what we have for now. PitBrat isn't as excited about working on it as he used to be. Maybe when some more things happen and some other projects get sorted out. Definitely not before the Re-translation is released and tested. I'd say 6 months before I'd even bother PB personally. What we have is pretty great already, and installing add on mods is simple enough once you give it a try or three. 

TheHierarchy

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Re: [Tutorial] Tifa's Bootleg
« Reply #1317 on: 2013-07-21 05:54:22 »
I'm a little confused on how to unpack and repack character LGP files. Every time i manage to pull it off,  it keeps on crashing when ever i load my saves. Would it be possible if any could upload Kaldarasha's field and battle characters as a working LGP file?

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Re: [Tutorial] Tifa's Bootleg
« Reply #1318 on: 2013-07-21 06:03:24 »
I'm a little confused on how to unpack and repack character LGP files. Every time i manage to pull it off,  it keeps on crashing when ever i load my saves. Would it be possible if any could upload Kaldarasha's field and battle characters as a working LGP file?
The only reason we don't is because it violates the site's rules. Distributing encoded game files is close enough to piracy that we just steer clear.

I think some people recently said they liked using this tutorial.

I recommend using uLGP .5 GUI to unpack and pack the files.

I am currently working on a tutorial for it, but I'm lazy and it's turning into a study in procrastination. 

TheHierarchy

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Re: [Tutorial] Tifa's Bootleg
« Reply #1319 on: 2013-07-21 06:11:06 »
The only reason we don't is because it violates the site's rules. Distributing encoded game files is close enough to piracy that we just steer clear.

I think some people recently said they liked using this tutorial.

I recommend using uLGP .5 GUI to unpack and pack the files.

I am currently working on a tutorial for it, but I'm lazy and it's turning into a study in procrastination.

Oh, ok then, I'm going to try it out. thanks.

Kompass63

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Re: [Tutorial] Tifa's Bootleg
« Reply #1320 on: 2013-07-21 07:08:34 »
If what I read in another post is true, Open GL has a memory leak that is causing the issue.  No fixes given. 
If you find the post again show it to me please ...
I think the many "ERROR: GL_OUT_OF_MEMORY" are the right note.
Your video card retains too much data.
Try to turn off vbo and pbo, may this helps.
If not, try also cache off.
Last shaders off could also help you to save video ram.


Vsync is set to on with a refresh rate of 120 (my monitor supports that).  Vsync is being forced on through the nVidia drivers as well.
That could possibly be problems with some mini-games ...
The Vsync signal is then the timer and normally runs at 50Hz.
60Hz with modern televisions and monitors is still acceptable, but 120Hz ...
My recommendation, put the nVidia drivers so that the application can take control.



Yes, the first thing I did was follow the steps on the FAQ segment as stated before. It did not resolve the issue. I am still unable to move past the Insert Disc 2 screen.
Check if you have in the bootloader configuration for the tab "Plugins" mark "External Library" and there is also entered "Multi.dll".
« Last Edit: 2013-07-21 07:34:43 by Kompass63 »

TheHierarchy

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Re: [Tutorial] Tifa's Bootleg
« Reply #1321 on: 2013-07-21 07:37:49 »
Ok, I managed to get it working on my own!!! But there does seem to be a lighting difference between what i had before.

[Left New----------------- Right Old]



Is there a way i can add shading to the characters?
« Last Edit: 2013-07-21 07:43:48 by TheHierarchy »

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Re: [Tutorial] Tifa's Bootleg
« Reply #1322 on: 2013-07-21 07:51:56 »
Ok, I managed to get it working on my own!!! But there does seem to be a lighting difference between what i had before.
Is there a way i can add shading to the characters?
Oh man, I love this so much. Your side-by-side shows the difference between a shaded and an unshaded character. To me, the one on the left looks better not just because it has more polygons, but because the game engine's shading effect is working as intended, so the character is brighter. The one on the right has basically been shaded twice. This becomes super obvious with a shaded Barret, since he's dark by nature. To each his own, but most people who like the PRP look are moving to the new unshaded model types.

You have a nice rig, right? Do you run your monitor at 1080p? Try running the screen res in bootloader's main tab at 1920X1080 and the internal resolution in the bootloader "system" tab at 5120X3840 and then force anti-aliasing with your video drivers as high as it'l go; see if that takes care of some of those jaggies.
« Last Edit: 2013-07-21 07:59:22 by Template »

TheHierarchy

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Re: [Tutorial] Tifa's Bootleg
« Reply #1323 on: 2013-07-21 08:24:30 »
Oh man, I love this so much. Your side-by-side shows the difference between a shaded and an unshaded character. To me, the one on the left looks better not just because it has more polygons, but because the game engine's shading effect is working as intended, so the character is brighter. The one on the right has basically been shaded twice. This becomes super obvious with a shaded Barret, since he's dark by nature. To each his own, but most people who like the PRP look are moving to the new unshaded model types.

yeah, I see the extra modeled work on the characters which the left one shows much better form.  I now understand how the engine is supposed to work on the characters; I'm just trying to strike a balance between brightness levels to expose more of the hidden details, so things wont stick out so much. I'm up for the task to find that balance.

You have a nice rig, right? Do you run your monitor at 1080p? Try running the internal resolution in bootloader at 5120X3840 and force anti-aliasing as high as it'l go, See if that takes care of some of those jaggies.

I'm currently running on a laptop; which runs at 1360X768 (with resizing enabled.) I'll see if i can put some multi-sampling later when i get a chance to. and as mentioned in my post before; I'm running on the 2012 PC Edition of FFVII (Unconverted.) which can run edited LGP files. 



.....well it's about time i get some rest, it's way past 1 AM where i'm at. I'll reply when i get a chance to.
« Last Edit: 2013-07-21 08:28:43 by TheHierarchy »

Syno

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Re: [Tutorial] Tifa's Bootleg
« Reply #1324 on: 2013-07-21 12:04:34 »
In Wall Market, Cloud become a shadow and the screen is dark with black squares. How can I fix it?