I don't know where I should introduce myself.
My name is MiLO83, I am 28 years old, and live in Canada.
I just discovered that tools are finally available to mod FF7 for PSX, I am an old ROM hacker and I check if PSX tools are out yet every few months.
Seems i found some headway has been made? I HATE being a noob, i have 3 diplomas in 3D animation and modeling, and a resume of ROM hacking experience.
I have been waiting and waiting to mod FF for PSX, I tried back in the day like 3 years ago and gave it a solid effort but couldn't find enough documentation to
feel i could reach my intended goals.
I have opened the PSX .BIN (iso) and i can see all the files lol. But i'm not a noob per-say i have done this sort of thing before many times.
I haven't read all the docs and i should but i'm excited to get clouds model exported into my 3d software, so i can look at the rig, create my own player,
(using clouds bones so the animations still work) and then recompressing the model and patching it in the iso. I know all about headers and pointers and such from other games,
none of which is FF7 specific. I tend to learn very fast i have a technical brain and have been using hex editors for over 10 years to tweek rip and patch. Lz compression, no problem.
I can help figure out stuff that hasn't been figured out yet. Can you tell me who i need to know, and how to find them? I guess I will read more docs in the mean time, I am specifically interest in modding PSX FF7 only.
I translated Final Fantasy 4 for GBA into Polish for fun cause i had a friend who is from Poland and he said it wasnt available in polish. (I looked for patches and found none)
I don't even speak a word of Polish but i ripped the script, got him to translate it, and put it all back in the game for him with non-game specific tools.
Just your regular ROM hacking toolset you'd find at Zophars.
Please if you have any interesting posts i should read, or know anyone else focusing on PSX modding, let me know!
Thanks!
- MiLO83