(Sorry if this terminology is too unusual, I'm not big on the FF7 modding scene other than running Bootleg)
Field models: Everyone except Cloud is PRP Classic (Cloud is Bloodshot swordless. By the way, there's a glitch with him having the Masamune on his back in the overworld that I've NEVER seen in the multiple times I've ran Bootleg.)
Battle models: Cloud's is Hi-Res Classic, Barret's is "Classic", Tifa's is Bloodshot Classic, Sephiroth is HD Sephiroth, everyone else is No Change
Masamune and Cait Sith Weapon boxes checked
Base Models: Bootleg (Best of show)
Guard Scorpion, Sweeper boxes checked
Buggy, Submarine boxes checked
Fixed + Modified Animations
HQ Highwind, Dark+Core Ruby Weapon
New Style Phoenix, Team Avalanche save point, HD Bottles, Team Avalanche materia, Huge Materia box checked
Listing all the weapons things would take a trillion damn years, and no one wants that, but for most of them I used Millenia
JordieBro Dark credits, Buster Glare menu, Bootleg Field Textures (+Remove Glitched), Romeo14 AC Materia, Kela 51's original V3 Limit Texture,
Team Avalanche HR, Strayoff's Condor, Battle Scenes as PNG (The game crashes most often before a battle, but it happens somewhat often during Field sequences too), Grimmy's Upscaled Magic, Metallic Green Skill Coin texture
All Beautified avatars except Past Cloud and Sephiroth (unchanged)
New Spell Names, PSF MIDI soundtrack (which I changed the heck out of later on), Rumbah 1280 Sharp FMVs
Menu Overhaul, Show Status, Autosize Action Box, Sense Fix, 3D Battler Fix, Clock Fix, Snowboard Fix