@segachief
1) i agree to leave steal and morph out of boss fights, i already had frustrations with reno, easiest boss so far just to morph him, dont want to imagine my frustrations if i had to morph a Weapon... -_O
It seems reno is somewhat harder now, thats good.
Rank Up:
2) i feel constrained by very few choices or stat choice that i dont need forced into other stats that i need. I feel it could be improved more, maybe give us individual stats choice of +5 and or +10? Instead of grouping several together. Like we have 30 sp to spend and we can choose 5 or 10 sp for any stat we want. Though that could lead to overstack of some stats i see now, but maybe there can be limits added, like 10 can be chosen one rank up and that stat cant be chosen next rank up. Or 2 next rank ups.
I myself dont want luck imposed, instead prefer to choose vit or dex etc
3) As for leaving it after midgar, how would we survive no rank up decision? Im sure you have something planned, but i feel comfortable with the current rank up system active feom the start.
4) And i like the idea of getting sp through random battles as well. In that case sps could be ie 1, 2, 3 and 5/10 could be reserved for bosses.
5) Also if possible there can simply be a notification system when we earn any sps to rank up? If its implementable i to this game...
6) But if more frequent sp gain is made, i feel that rank up check wouldnt be so tedious. Also you could remove the second message, or combine both of them together? It is irritating to have to see both messages wo rank up unnecessarily.
Sorry if I went overboard... Want to help with suggestions and contribute however I can.