I'm on normal. It seems things have gone back to stable after disabling all the model mods. Currently I only have the gameplay addon, animations, and the textures (battle/field/world) enabled. FYI: Using 7H and only the mods from the 3.0 catalog to begin with.
Guess I'll keep it like this for now. I don't want to keep you from doing other stuff over some weird interaction between other mods
Maybe it's a vram issue then? Model mods should be compatible, but it sounds like the game is struggling with the assets. Increasing delays sounds like increasing load, so maybe the cache isn't getting cleared properly.
It is possible, I believe its a glitch. I was able to go out of sector 7 right after I exit the train by fiddling around this area.
That's not caused by the mod, that's a glitch that's part of the normal game. Speedrunners use it all the time.
The speedrun skip is for the start of the game when two guards block that route, but in this sidequest that route is open and used to get from Sector 7 to Sector 6. Problem is, the route should be temporarily blocked for the pillar then re-opened afterwards so I guess the check on it failed. Maybe it uses the exist check on red/vincent.
I dunno if its just been me missing them but I have not seen a single Echo Drop in any shop and I'm now at the point of remedies. I had to spend a lot of time farming steals for echo drops as silence can be a quick killer if my heal person got silenced. Basically had to keep them equipped with silence proof the entire time as there wern't any echo drops being found or able to buy them. Saw basically every other status healing shops, just not the echo drops.
I think I changed the Under Junon shop to stock them, and upper Junon should have them as well. The cargo ship shop was changed but not sure what to as the original inventory was just potion/phoenix down. But according to the Wiki I'm seeing that Costa Del Sol, Corel, Gongaga, Cosmo, (maybe Nibel but this wiki says it doesn't stock Ethers when I was fairly sure this is the first place they become available for purchase), Rocket Town, Wutai, Temple, Bone Village, and Mideel all don't have them. The Gold Saucer hotel shop has them but that's a bit out of the way; they should be common to each store on the main story route so I'll swap some shops about to get them in available.
Yeah, but even that didn't work. I had to unsubscribe, go into the ff7 mods folder, manually delete the NT mod info in there, restart, and it still gave me that error when I tried to import. However, when I resubscribed, it seemed to have downloaded the newest version!
That said, I figured out the commands thing: It's a bug with ESUI when combined with NT, it's not able to show the enhanced icons. Apparently that's being worked on!
Oh, and since you wanted to change all the commands, you should know there's one point in early disk 2 (after the City of the Ancients but before Gaia's cliff) where it asks you to hit [ok], and this wasn't replaced by a psx button command. I just remember seeing it and figured you'd wanna know =)
The button icon changes with ESUI seem to work when I try them.