Hello yarLson.
Your Photoshop algorithm..? Script? Is awesome man.
I'd like to show my support and am open to offer support in any way that I can. But my support would be shit, since I don't know shit about graphics. I've always loved to draw and 3D modeling especially has been grabbing my attention. So I'd be a very good listener, but until I honed my skills I can't imagine what help I could provide.
Anyway, your mod (from what I've seen - I'll explain) is excellent. And I was reading the other guys comment, the one who doesn't like the film-grain effect. I'm the exact opposite, and I couldn't believe everyone agreed. I think the film grain effect is perfect for upscaling very low resolution renders. In fact I like it in pretty much everything including video games, like the Silent Hill series. If Silent Hill 2 didn't have the film grain effect it would be showing its age quite a bit more than it does now. Even though that game in particular is a bad example because their artists were incredible...
I meant if I could put that film grain effect plus like a minor 2XSAI effect on everything low resolution 2D I would.
Someone also mentioned earlier that the man who came up with the original idea for this preset image filter who is using something like an HQ4X watercolor painting look...yikes. No disrespect to him it just smudges the backgrounds completely while yours retains a lot of the original. If it were up to me I'd tone it down even further and add a bit more film grain. But I guess you can't make everyone happy.
Also, I don't mean to get off topic. But it has been a very long time since I've been on Qhimm. For whatever reason I had the desire to play through FFVII, in fact I haven't gotten past disc 2 since the 90s I think. It always had to be perfect ever since these mods started showing up. By perfect I mean palatable. The Windows 95 port is awful and the Playstation version would be fantastic if the geniuses that create these emulators like PCSXR that've added widescreen, filters, internal resolution all that shit if they were able to add a Z-Buffer, then I probably wouldn't have become a lurker on Qhimm. The distorted models, I don't just mean super deformed, I mean the textures jumping all over the place has always really bothered me. It sucks that the PSX is my favorite videogame era because most of the good games are 2.5D. I keep getting further off-topic.
My point being that now with :
-Filtered Backgrounds
-Filters on the FMVs
-High Resolution
-Battle-Field-model conversion (still can't believe that was never finished)
+I do like that new menu style
+Cool if there is a good difficulty patch
I know this isn't the right place so I apologize. But I've been at this for hours and I have to say that I'm tired of looking and reading through pages and pages of forum posts for answers...so I thought I'd ask. It'd be cool if there was a sticky not just for installing this game but for the mods as well. And I don't mean Tifa's bootleg. While I managed to get the game and the music installed without a hitch, the movies [cmh175 Remastered FMVs] I had a hard time with. For whatever reason re-registering Aalli's driver in the registry fixed the problem. Either that or perhaps it was something else I did. But the instructions are pretty straight forward when there are instructions.
I'm sure Bootleg covers alot of the fans, but I just want the game the way that it was meant to be. Not some sort of 2014 Advent Children style remake. When the original Battle to field model patch came out I was ecstatic even though the models were too big because I had always wondered why Squaresoft didn't do that in the first place. Then that project was scrapped and the PRP was born. That patch was almost finished and bam, progress on that came to a screeching halt when the Advent Children models had began to take their place. I think they are horribly ugly. I wish I wasn't so particular.
A long time ago before my computer crashed I asked someone on Qhimm, I believe the creator of the PRP made me an original cloud field model without the sword. How cool is that? I suppose I prefer that model for nostalgic reasons.
Well, after the long story, I'll also include the short
I've put yarLsons mod under mods/textures, mods/field, mods/a - z and it will not work. So I figured it had to be done the old school way by extracting the LGP, but when that's done the files don't have extensions they're just blank, they aren't PNG files or anything. I also tried that Direct method that is in Aali's driver, nope. (<---Bravo by the way. The man, if you are reading this, have you considered an add-on to your patch that stretches the field screen a little bit then center it so the screen doesn't seem as if it's Windowed?)
Sorry, again I can't find out what the the hell I'm doing wrong. I've been backwards and forwards with it. I typically NEVER ask for help or even post on a forum. A lurker. Don't forget yarLson, there are a lot of us out there, a lot more of us than the ones that actually post I'm sure that are crazy about your work.
So, any ideas?
Also, does anyone on these forums happen to have that particular Cloud model? I mean just the regular battle Cloud model - imported to the field - resized perfectly - No sword <--?
One last for those of you that have been patient enough to read my very long run on sentence, could you make some suggestions for an FFVII that is basically like FFVIII (by that I mean no legos but in the original style as if they were created by Squaresoft in '97) and maybe a good difficulty patch?
I remember seeing some on Bootleg a long time ago on a youtube video. They looked like the type of models I'm looking for but made some odd choices like camouflage for the Avalanche team? And of course, higher resolution cloud with the giant sword on his back.
Thank you so much for your time and if my long post has gotten in the way or anything feel free to delete it or ban me or something. Thanks again!!!!!!