Author Topic: Aavock UI 1:1Remastered  (Read 153086 times)

Aavock

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Re: Aavock UI 1:1Remastered
« Reply #175 on: 2024-04-23 22:43:58 »
Hey Final_Figue,

Sure, go ahead. Thanks for asking.

Final_Figue

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Re: Aavock UI 1:1Remastered
« Reply #176 on: 2024-04-24 00:52:37 »
Thank you so much for the answer.

Chthon

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Re: Aavock UI 1:1Remastered
« Reply #177 on: 2025-08-05 02:21:22 »
Hi there. I've noticed one small problem with this masterpiece: The "slot link" graphic used for the preview when buying items in a shop is misaligned.

Also, this sorta-related issue with Shinra Archeology might require a fix at the ESUI and/or Aavock levels.
« Last Edit: 2025-08-05 02:57:50 by Chthon »

Salk

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Re: Aavock UI 1:1Remastered
« Reply #178 on: 2025-08-15 08:22:22 »
Yes, it would be sad to have to choose between Aavock UI and Shinra Archeology.

I hope compatibility will be achieved.

Aavock

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Re: Aavock UI 1:1Remastered
« Reply #179 on: 2025-08-20 21:50:43 »
Hi, as for the slot link misalignment it puzzled me a few months ago because everything looks fine on my hand plus it displays correctly on the regular materia menu.

As far as I know, the ESUI is shriking the width of each character, so it would require a manual adjustment to achieve compatibility.

m.

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Re: Aavock UI 1:1Remastered
« Reply #180 on: 2025-09-02 01:58:00 »
Fantastic work! it's so faithful to the original  :D ;D

Chthon

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Re: Aavock UI 1:1Remastered
« Reply #181 on: Today at 05:45:23 »
Hi there. Would you mind if I included a few textures from Aavock ESUI in a "compatibility pack" mod?

Specifically, I'm looking at:
* Prelude screen
* Game over screen
* "500 years later" text crawl

I'd like to use your versions at maximum priority, even if other mods want to do something else, or are just plain incompatible with Aavock ESUI.