Author Topic: Newest Ninostyle Chibi Fixes & Additions Breaks Vincent 60fps Animations  (Read 1763 times)

Chthon

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Looks like the newest "Ninostyle Chibi Fixes & Additions" broke Vincent's animations, at least for 60 fps. Does anyone know how to contact htp314 to tell them about it?

Chthon

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Update: I think I figured out what's wrong. The directory Dynamic Weapons/Chibi/battle/ is used without any check that the chibi battle models mod is active. If you're using any other battle models mod, like ninostyle HD, this makes a mess. Deleting that directory seems to have fixed the issue. If anyone wants a short-term fix, try that.

Chthon

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And it's fixed in v2.3.

FletcherHayden

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Right, animations getting busted, huh? Like a marionette with tangled strings. Vincent's 60fps flow turned choppy? I recall this happening before. One time, working on a game project, we optimized textures, and suddenly character movement looked like stop motion! A cascade of tiny problems, we discovered, related to an unexpected conflict with Slither io the physics engine after we tweaked memory allocation. Talk about a development headache.