Landscaper - World map editor for FF7 PC
Landscaper is the first feature-complete graphical world map editor for Final Fantasy VII PC. Here's what it can do, among other things:
Messages- edit region names and dialogue messages that show up on while on the world map
- add/remove new messages to be referenced by scripts
- jump to script that references a message
Map- view and edit the world map geometry for all three game maps: overworld, underwater and great glacier
- edit individual triangle data (terrain type, texture, region, scripts, coordinates, UVs)
- bulk edit triangles using painting mode
- four different viewing modes: textured, terrain, region, scripts
- export/import maps from/to .obj files that can be used in 3D modeling software like Blender
- view all textures used in the world map
Encounters- edit random encounter tables for each world region
- edit region sets that define which terrain types can have encounters for each region
- edit Yuffie and Chocobo specific data
Scripts- custom text editor for scripts decompiled into a high-level scripting language
- ability to edit three types of scripts: system, model and mesh
- properties sidebar to adjust selected function parameters with inline documentation
- search across all scripts!
- add new model & mesh scripts
The app also comes with an auto-updater so when I release a new version it will get updated automatically. It also comes with a built in Help system that covers all the major functionality and contains an opcode reference for the scripting language used by world scripts.
Landscaper is a culmination of years of reverse engineering and almost a year of active coding. While I consider it ready for public release I still have more features planned and I'm very interested in feedback from modders on what can be added or changed to make the modding process easier. Also if you make any mods using it please share it here![/list]