Hey, I just recently found this site and was amazed at all the high quality mods for FF7 that are being made (and I'd like to thank all of you for the hard work being put into them and that they've all worked beautifully for me with no problems yet

) when I noticed that people are still working on the NPC conversions I figured I could help out (I have experience in animation and can do basic modeling) only I'm having a problem with Biturn (0.87). I'm used to using MilkShape 3D and it's the only 3d modeling program that I have good experience with. Biturn successfully converts to .MS3D and it loads fine into MS3D but when I then view the MS3D file in Biturn its completely distorted. So is this just a problem that Biturn has when converting files?(although it converts the files from the "Battle>field conversion pack" fine and I can even change things and still appears correct). I would love to help out but it seems that it just can't convert the original ff7 models correctly

. Also, where can I get a program that converts them back to the correct format for ff7 as it appears Biturn only converts FROM the ff7 format and not to. Hopefully somebody understands what I mean and knows (what I'm doing wrong?) or if its just a bug that will be worked out in future Biturn versions. Thanks!