Yuo can Hear the Cries of the Planet is the really haunting tune that plays in the city of the ancients. (iseki.mid)Â The awe version has a major sequencing error in it, use the XG version instead as your base, but strip out the sysex. Speciifcally, it is missing the portmanteau controller that makes the main riff "glide" from note to note because the creative labs cards do not support it. Of course fluid probably doesn't support it either. If that is the case, well, have fun with the pitch wheel and channel aftertouch to try and replicate the original groove, and good luck. PLEASE listen to the psx ooriginal from the OST for this one, even if you do not do this for any other.
Having listened to more of your stuff, i realise you do have a a very different focus after all.
YOu aren't just trying to improve the samples, you are tryign to remaeke the tunes the way you want them to sound, with little regard for how they were composed. This is not meantr to sound rude, but i can't think of a better way to put it.
Chu *needs* the "b3" sample from the original soundfont back BADLY. it is otherwise not too bad. The square wave is a reasonable substitute for the Prophet synth sample (and one the XG version makes). The way that particular organ sounds makes the song what it is. (the xg version uses the gm Rock Organ instead, with bad results)
J e n o v a sounds pretty good but the relative volumes of the tracks are off to me. (piano too quiet, for one) The XG version is a good reinterpretation.
on bombing mission, the bass is way too quiet, and so is the piano. I would boost the volume on those tracks. it otherwise seems good. And for gods sake, fix that reverse cymbal. it doesn't last nearly long enough in your version.
One WInged ANgel is actually the best one, except the choir is a bit too quiet i think.
I have nothing againt reinterpretations. in fact some of he ones in the XG midi files are quite spectacular (Makou Reactor, for example, is much better in the XG version than the psx original) but i think the relative balance of the instruments should be kept similar to the original, and to do that you need to compare with the psx original, as the pc version is wrong in spots. if you do not want to use the psx version as a base, use the XG versons as one istead, if you have access to an xg synth or softsynth, as many of themare better balanced then the awe ones.
I consider waht you are doing a remix project at the moment. Not that such a thing is bad, its jsut not waht I was expecting.