There isn't any way to use mods that increase any file sizes with the PSX version of the game (without rearranging everything on the disc), so I wouldn't get my hopes up for this.
The PSX version
does support things like hardcore mods and translations, as long as no files are made bigger.
However, I imagine that it will be different with the PSN version of the PSX game, so what I've said might not apply. Still, don't get your hopes up for graphics mods.
Come to think of it, has anyone done
any modding or reverse engineering of the PSN release of the game? (I don't have it myself; wrong side of the Atlantic) It would be interesting to see whether the modding limitations of the PSX version are gone, but I somehow get the feeling that modding will, if anything, be
harder for it.
EDIT:
No, not possible.
The PS3 version is based on the original PSX version, and the patches you talked about only work on the PC.
But even if there were patches for the PSX version, the answer would still be NO.
The PS3 is the only "next-gen" console which still hasn't been hacked, which is really quite an amazing feat.
(as far as I know from the last time I checked, that is. Things might have changed by now, although i doubt it)
It might be possible to patch it if you transfered it for the PSP though
I thought so
isn't it possible to hook your PC up to your TV..
you just need the right kind of video card...
it was on that FFVI Definitive (or what ever) thread.....
I hope some one can explain it better than me!
lol.
Yep, there's no reason why you can't play the PC version on your TV; I think someone on these forums made a video of himself playing it on an HDTV with a 1920x1080 display.
If you can get a PS3 controller to work for FFVII on the PC (I'm told that PS3 controllers can work for
some games; they are USB controllers, after all), then the experience of playing the PC version won't be any different from that of playing the PS3 version