Now I have tasted the secret bosses of this mod, the Junon leagues, etc I will wait to 1.4. The reason is the low health of the characters and the fact that i can't raise the stats of my character any longer. Is impossible for me to beat Zack, I've tried. Same for the Junon Leagues.
I love all the the new stuff that is in this mod but, in the end, all of this is spotted because the strenght of the bosses and the poor weakness of the characters, specially speaking in HP stat. Only Barret escape of all this, but he is a turtle and alone he can't do a thing.
I would love to see more HP in the characters in the 1.4 versions, I would love to see my characters hitting harder than only 1500 per physical attack. In the Readme text is written that the physical attacks would be stronger than the magic in late game. My experience tell me: no. Only Cid hits like a truck, I think that Yuffie and Tifa would hit a lot too, but, The magic is very powerfull here and this mod creates somekind of reliance in magic what makes another problem: the HP penalty and the low MP.
Maybe, the version that I have to play was the 1.3, now is too late. Only thinking about to survive the attacks of, for example, Variablis, which shout down one of my characters randomly (if its barret is gg, load game), spray status, prevents you to cast wall, haste o regen and, in the top of all this, morph it, XD. Is too hard for me. I can't imagine how powerfull would be Nemesis in this version, I can't figure how powerfull would be the ?? ?? ?? league in the Junon Leagues. I would never figure it because i can't ever success in the low levels of this optional areas.
This night i will try the dark cave. this is my last shoot in this version, if i can't success here i will surrender.
Cheers! I spect good things about 1.4
PD: I just kill right now Variablis. Thanks Highwind Limit. I am recovering my faith in my game XD.