Hey Sega Chief. I just wanted to thank you for all the work you put into this mod. Playing through it was like re-experiencing the game for the first time.
It looks like your latest patch finally opened up the silver chocobo secret...
I think the calamity is a very cool idea for a secret boss. Definitely a tough fight that I probably wouldn't have been able to beat if I didn't resort to KOTR spam + peerless. You really have to get lucky with it not casting Dispel right away so you can get rid of the tentacles. It's also the only boss I ever had to equip a Peace Ring for lol. I do feel that its high HP and the fact that the tentacles counter every attack somewhat limits the strategies you can use. I thought having someone with 100% cover + Mystile might work but these things have crazy high hit%. Also, for such a tough boss, winning the fight is pretty anticlimactic. Do you have any plans of adding a new scene after the battle or an alternate ending of some kind?
Once again, this mod is a blast and I'm looking forward to 2.1. I think I'll try arrange mode in the meantime.
Ah damn, I forgot about Peerless; ah well.
hardmode / noexp bug still exists in at least reactor1. will check rest area's later on thats on typeb and typea checked.
Might be that I forgot to set the new flags for game start or something. No need to check the other areas, I'll check it.
Edit: Yeah, the Hard Mode flag at New Game is the wrong way round. Tested it out after making the change and it all seems to be working as intended including the No EXP flag. Will update the files today.
Edit2: Patch is up. Hard Mode should be correctly configured when starting a New Game now.
Hey there.
So I came from a generation of gamers that did NOT play the original FF7. I bought the Steam version after I finished playing FF7 Remake. What finally convinced me to try the original is because I want to know what's next in terms of story and because of the plethora of mods here in Qhimm.
I just got done installing a couple of mods using 7th Heaven. Mostly graphical to update the more outdated textures. And now I'm looking for some gameplay improvement. Seeing as I have no knowledge of how the game works, my question is: would you guys recommend for my first time playing with NT 2.0 installed?
Right now, I'm mostly interested in the cut and restored dialogue to complete the experience. Would you guys recommend NT 1.5 Vanilla Combat and finish the game and try out NT 2.0 after? Or screw it and go full NT 2.0?
Thanks for the advice. Cheers.
I would recommend playing the original first; the text has slight alterations between the PS1 game and its PC port but nothing major so either works fine. The NT mod, however, has some stuff in it that I think would potentially interfere with a first-time playthrough (including the vanilla combat version) so if you do decide to go for that then just be forewarned on that.
Gameplay-wise, I'm unsure. I think it depends on what you like; as an RPG, FF7's game progression is quite streamlined so it's good for people who want to pick up and play, not so good for the more detail-oriented RPG fan (but again, depends; people can like both styles). It's often said to be easy, but that's a bit misleading. It has its fair share of hard-hitting bosses and 'spikes', and has some of its balancing done around the old 'hide the thing' model to help sell strategy guides and helpline calls (maybe the latter was more a 16-bit console era thing, but you know what I mean).