Hey guys! Here are the original textures for the battle scenes for the Balamb/Dollet Field and Mountain areas. I will be moving on to the shore and forests next. My upscale is based from these files.
Here:
Original Battle TexturesI've renamed them to match the following hashcodes:
battlebg_13,17831852604694459502
battlebg_14,17831852604693935214
battlebg_15,17831852604685546606
battlegr_13,15942366056746504654
battlehl_13,15197104878038969553
battlehl_14,15196682650528935129
battlehl2_13,6430622871864048478
battlehl2_14,6444276607255673694
battlemtn_13,17062048567752300113
battlemtn_14,17134391764230526805
Insert these codes into hash1map.csv
Upscale these to 1024x1024 and convert them to .png file format if you want to see them in-game. I didn't do it to save file space.
Enjoy trying your hand at these textures!
I will be releasing my upscaled textures by the end of the day for this area as a precursor to "Projekt Lokust" my battle texture replacement project.
I'm also compiling the enemy textures for hashing because it's incidental in doing the battle scenes. Let me know if you are looking for them.
I'll be compiling all of this as well as the worldmap textures over the holidays! Here's how it all starts:
I like how the test ground looks!
You know you love it!