Author Topic: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)  (Read 1078387 times)

nfitc1

  • *
  • Posts: 3014
  • I just don't know what went wrong.
    • View Profile
    • WM/PrC Blog
Re: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)
« Reply #1300 on: 2025-06-07 20:49:39 »
I’ve downgraded my participation level to “lurker” and just happened to notice your post and think “hey! I remember that name” :) good to know you’re still around!

Gingercat

  • *
  • Posts: 67
    • View Profile
Re: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)
« Reply #1301 on: 2025-06-08 00:41:23 »
Us oldskool gamers never truly leave ;D

Great to see you're still here too, and your hard work is still appreciated.

I've just used WallMarket again this week to do some more tweaks, going to be doing a new FF7 run with HD textures and the like, see how much I can remember. Plus I've given the modded file to my brother to put in place once he finishes his "vanilla experience" runthrough; he's bought FF7 off Steam after I told him how much I liked it, and he'd heard a lot of good things before now too.

Should be fun!

sumi

  • *
  • Posts: 9
    • View Profile
Re: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)
« Reply #1302 on: 2025-09-01 11:31:40 »
WallMarket.exe wont even open no matter what i do.
also the download link is broken, nothing to download, i had to get it from somewhere else.

sj642

  • *
  • Posts: 7
    • View Profile
Re: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)
« Reply #1303 on: Yesterday at 10:34:05 »
Is there a way to set probabilities? I mean, for example, if you use a counter, is there a way to make it execute, say, 33% of the time? I've found ways to set conditions (if health is below x%, if you have a certain status, etc.) but not to make an attack execute sometimes and sometimes not. The only thing I've seen is that statuses can be set to activate x% of the time, but nothing else.

nfitc1

  • *
  • Posts: 3014
  • I just don't know what went wrong.
    • View Profile
    • WM/PrC Blog
Re: [PSX/PC] KERNEL.BIN editor - WallMarket (v1.4.5)
« Reply #1304 on: Today at 04:37:27 »
Is there a way to set probabilities? I mean, for example, if you use a counter, is there a way to make it execute, say, 33% of the time? I've found ways to set conditions (if health is below x%, if you have a certain status, etc.) but not to make an attack execute sometimes and sometimes not. The only thing I've seen is that statuses can be set to activate x% of the time, but nothing else.


Yes. There are modifiers on the materia tab for exactly this function. Some chances are out of 64, some out of 100. I think counter might be out of 64, but it’s been a long time since I’ve looked.