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General Discussion / [FF7R IG] Discussion & News
« on: 2021-02-26 09:57:12 »
[Final Fantasy VII Remake Intergrade]

From Sony State of Play: Official release date, Photo Mode, 4k, 60fps, Textures fix, New trailers, Yuffie DLC new story-chapter for PS5-only, Weiss secret boss as VR.
From Famitsu Interview jp (full translation): Nomura not anymore Director but Creative Director, Hamaguchi will be Director of FF7R Part 2.

PS5 - FF7R Intergrade


Pre-order editions
  • Those who pre-order on PlayStation Store will get the Cacstar weapon, which Yuffie can wield in her story content.

-Improved textures, lighting, fog effects and background environments.
-Two new game modes: "Graphics Mode" prioritizes 4K high-resolution graphics; "Performance Mode" prioritizes smooth action at 60 frames per second
-Fully customizable “Photo Mode”
-DualSense wireless controller, with its haptic feedback integration, and enjoy dynamic bike racing with its adaptive triggers.
-New difficulty settings for ‘Classic Mode’ provide new ways to play
-Optimized loading times
-Experience two separate chapters from the main story and a new exciting battle in the battle simulator! (source)
-Weiss as secret VR battle
-Yuffie's episode has another boss fight at the end of it.

-The new episode featuring Yuffie is a brand-new adventure in the world of FINAL FANTASY VII REMAKE INTERGRADE, happening after the explosion of the Fifth Mako Reactor. Play as Wutai ninja Yuffie Kisaragi (accompanied by her trusty partner/sidekick Sonon) as she infiltrates Midgar and conspires with Avalance HQ to steal the "Ultimate Materia" from the Shinra Electric Power Company (under the secret orders of Wutai.)
-Both Yuffie and Sonon, with the help of the Avalanche HQ, they go into enemy territory for the sake of their homeland and for revenge.

-Those who own the physical or digital PS4 version of Final Fantasy VII Remake and want to experience the PS5 enhancements can upgrade to the PS5 version at no extra cost**, and carry over their save data from the PS4 version.*** PS4 players who upgrade will still need to purchase the new episode featuring Yuffie separately.

Release date: 10th June 2021

[ Official Twitter {Japanese Ver.} - Official Website  {Japanese Ver.} ]

[FF7 First Soldier - FF7 Ever Crisis]

From SE Press post-State of Play: Two new mobile game were revealed, The First Soldier and Ever Crisis.

iOS and Android - FF7 FS, FF7 EC
The First Soldier:
-30 years prior FF7R, the Project 0 and the SOLDIER creation
-Battle royale, action game, online co-op
-Powered by Ateam Inc.

Ever Crisis:
-Contains a chapter about Young Sephiroth written by Nojima
-Command style RPG
-Will retell BC, CC, OG, AC, DC in a RPG game form
-Chibi characters for field map but normal in battle
-New chapters every month
-Illustrations were done by Art Designer Fujise Lisa.
-Powered by Applibot, Inc.

Release date FS: 2021 {Official Website}
Release date EC: 2022 {Official Website}

[FF7 Remake Original Soundtrack]
Finally, the FINAL FANTASY VII REMAKE Original Soundtrack will be available on online music subscription services**, including Apple Music, Spotify and Amazon Music Unlimited, from February 26. Fans can soon enjoy the 156 tracks that brought life and color to FINAL FANTASY VII REMAKE wherever and whenever they want. For more information, please visit the respective pages.


Old FF7R news thread:

General Discussion / Midgar Undiscovered
« on: 2021-02-06 21:25:47 »
["Powered by eight giant mako reactors that were erected by the Shinra Electric Power Company, Midgar is known as the city of mako. Rising 300 meters above ground level, the steel plates surrounding the Shinra Building offer comfortable residential districts for its well-heeled citizens. Below these plates, however, are the dark and derelict slums for the impoverished."]

What's this for?
{ To inspire future mods, to collect some info.
   The FF7 modding scene never stops to surprise us.
   Would it be nice to walk around Midgar as a whole? }

Spoiler: Full Midgar OG mapping, credit to Luneyes • show

•What we don't get to see while in Midgar?
-S1 slums
-S2 slums/upper
-S3 slums/upper
-S4 slums/upper
-S5 upper
-S6 upper (not fully rebuilded)
-S7 upper
-S8 slums
-S0 deepground

What we actually see.
-S1 (train station and reactor at the beginning)
-S4 underplate
-S5 slums (plus reactor)
-S6 slums
-S7 slums
-S8 upper (Aerith meeting)
-S0 (Shinra HQ)

Once upon time...
-Midgar was once eight individual towns, but their names have been forgotten in favor of referring to the different areas as sectors.
-The now nameless Slums were once home to the workers.
-Shinra Manufacturing was a company specialized in weapon manufacture.
-Shinra Manufacturing begins construction of Midgar in [ μ ] - εγλ 1976/06/24. The company establishes its headquarters in the city and rebrands itself as the Shinra Electric Power Company. They discovered a process to refine the planet's life energy, the lifestream, into a form of energy they dubbed "mako". The city is under continuous construction since then.
-However, Shinra Manufacturing was suppose to have a location for their previous HQ, who knows in which "Slum" would that be?

-The Corkscrew Tunnel it's a large spiral tunnel encased in the tall circular structure that supports the center of the city. It is the primary method of transportation between the upper plates and the slums below via the railroads that run through it. Absent of a train, a motorcycle can be used to drive through them.

Architectural digest
-A 31 years-old city constantly expanding, building on itself, building over its history.
-“The idea is that the city is being built from the center outwards."
-"You can also sense the different architectural styles as you go out from the central pillar, with high-rises on the city edge. We’ve put quite a bit of effort into making you feel like it is modernizing as the city builds outwards.”
-“Within each sector you’ve got the difference between rich and poor. Each plate is its own city,”
-“There are some areas within those that are older, beaten up. The playground is used to show there are downturned areas that aren’t so well off in the city areas too.” Kitase & Hamaguchi
-The construction of the sectors begin with Sector 1 going onwards, that's the oldest builded sector and the most high-risk to live in (as of exception for the Sector 4 since in Crisis Core Mail, in Shinra News we read "Shinra Company Headquarters and Sector 4 are the last on the schedule to be completed. The headquarters interior in Sector 0 is complete and already in operation. The exterior is slated for completion in two years, while the surrounding city will be finished in seven years. Reeve.")

The Wasteland
-Thanks to its eight mako reactors, the city's massive power demands are met, but at a cost to the surrounding countryside, which has become a barren wasteland due to the city sapping the surrounding life energy.

-Midgar's name derives from Midgard, one of the nine worlds in old Norse mythology. One could think that previously the eight Midgar sectors/town were named after Niflheim, Muspelheim, Asgard, Jotunheim, Vanaheim, Alfheim, Svartalfheim, Helheim? Who knows...
-The waste it’s a real issue, most of it it’s thrown into the Slums from the Upper plates, specifically the Sector 1 outer edge it's extremely full of it.
-During the Wutai War and earlier the Shinra produced a lot of SOLDIER and Materia, so there should be for sure a huge establishment or area designed to create those.
-Due to insufficient supply and technology, a movement begin to start in the Slums. Creation of internal rules, re-use of waste, self-defense. The "Neighborhood Watch" goal, of which Biggs and Wedge are part, is protecting the Slums and teaching locals how to defend themselves.

-Chocobo bean popcorn is a thing...


Sector 0
-The Headquarters of Shinra.
-Shinra's darkest secrets lurk miles underground with an entire hidden city home to their Deepground program.
-The Deepground facility underneath Midgar was built the same time the Shinra Headquarters, in 1976 as a medical lab for wounded SOLDIER members, and to house Mako Reactor 0 to power the facility and the Shinra Building above it.
-Before the war's end the facility was reformed into a secret prison for human experimentation with the aim of replacing the existing SOLDIER program with stronger, unquestionably loyal candidates.
-Restrictors: Four specially picked members of SOLDIER trained through the methods of Deepground who comprise the confidential 14th Unit, Lost Force. They were generals who enacted the orders of President Shinra and maintained rigid order among Deepground.
-Sector 0, can showcase the Worldwide Network, the SND, the Ancient Materia/Protomateria study, and the secret cave.

Sector 1 - Risk: High / Waste material: Many
-One of the eight Midgar mako reactors. These massive plants harvest the mako deep within the planet to power the city.
-In order to prevent intelligence leaks and keep mako poisoning to a minimum, most labor and security inside the reactor is automated.
-Sector 1 is monster and waste overcrowded close to the outer edge, high-risk to live in due to pollution that reaches even the upper plates... not easy location for the Slums.

Sector 2 - Risk: Medium / Waste material: Medium quantity

Sector 3 - Risk: Low / Waste material: Low quantity
-The main pillar is surrounded by large-scale facilities placed to be in position far from the outer edge. There are few monster and the risk level is low.

Any Sector 1 to 4 slums
-BC Turks: "Emma" birthplace is Midgar slums, Elena's elder sister.
-Probably house to big Weaponry Establishment and old HQ of Shinra Manufacturing.

Any Sector 1 to 4 upper
-BC Turks: "Alvis" birthplace is Midgar upper plate.

Sector 5 upper
-Denzel, seven years old at FF7 time, grew up in a well-to-do family in Sector 7. Parents died in the plate-fall but Denzel survived thanks to the father that foresaw the advent and sent the son in Sector 5 upper plate. His father, Abel, worked for Shinra Electric Power Company, while his mother, Chloe, worked around the house.

Sector 6 slums
-BC Turks: "Ruluf" an ex-bodyguard of Don Corneo. His birthplace is Wall Market.

Sector 6 upper
-Evan Townshend grew up in Sector 6 upper plate with his mother Annette. He is the illegitimate son of President Shinra.
-Much of the Sector 6 upper plate is obliterated due to an accident while building it initially.

Worldbuilding & Lore
-"Crisis Core" - Mails/Lore
-"The Kids are Alright" - Lore
-Omega and "G" reports
-How's the weather in Midgar today? (as of 13th Feb 21 from "Midgar News" released in last orchestra event)
-Plants dying, waste issue etc. (as of 13th Feb 21 from "Midgar News" released in last orchestra event)
-How's the weather in Midgar today? (as of 17th Apr 21 from "Midgar News")
-Midgar's Structure (Geography) - #1 - #2
-Lower Plate Status - #1 - #2
-Material Ultimania Midgar Planning Sheet - video
-Images translator

What could be done in Sector 1, 2, 3 and Sector 4?
-Definetely a steampunk-influenced city-state has more in store for us. #Architecture explanation
-Here some "reboot-art" by Feng Zhu (a diverse taken on Midgar) #More pictures - #Video.
-As shown by Project Shampignon nothing is impossible, something like this would be another insane utopia realized.

FAQs and Tutorials / Reunion working with other mods
« on: 2020-02-19 16:16:31 »
For who is playing Reunion 06c and had my same questions/issues please see below.
I thought was fine to share and help:

1) I dunno how to add my favourite mod :c
Simply download your favourite mod, per example let's download any remastered field and copy paste all the field folders in The_Reunion, CUSTOM, yourmodname, Texture, field
C:\Games\Final Fantasy VII Steam Edition\The_Reunion\CUSTOM\yourmodname\Texture\field
then go in The Reunion folder and open Options.ini make sure you write this right Mod_ID = yourmodname
save it and play the game.

Now, the above you can apply for any other textures or mod, per example:
-Avatars goes in CUSTOM\yourmodname\Texture\menu
-Prelude screen goes in CUSTOM\yourmodname\Texture\cr
-Thinbars (from Menu_Enhanced_Stock_UI_1.0) goes in CUSTOM\yourmodname\Texture\menu (this is not fully compatible though)
-Upscaled Movies goes in CUSTOM\yourmodname\Direct\movies
-Upscaled Magics see number 4 below.
-Upscaled Battle Textures (584 files, ENEMY, STAGE, etc.) goes in CUSTOM\yourmodname\Texture\battle

2) I dunhave numpad, pointer is not moving, got a problem with input/keyboard, cannot start teh game :c
Simply download this file and place it in your FFVII root folder. Not yet working? Well then play with joystick.

2-bis) I would like to play with the D-Pad on the joystick and not with analog sticks. :c
Simply use a 3rd party mapping tool JoyToKey and set/ your POV as "UP arrow" clicking the same ↑ from your keyboard, do the same for the other buttons, save the setting, keep open the software and play the game. Now you can use D-pad on your joystick.

3) My mod it's in .iro format I dunno what to do :c
Simply download IroNite and extract the files with it, now you can place and use the mod as mentioned above in point 1.

4) My Upscaled Magic textures aren't loading, I dunno what to do :c
Simply place these files "RAIN7, SEFFECT1, SEFFECT2, SEFFECT3, etc." (82 files total) into following folder:
C:\Games\Final Fantasy VII Steam Edition\The_Reunion\CUSTOM\yourmodname\Texture\battle
Instead for the subfolders such as "blue, limit, limit2, limit3, magic, special, summon, weapon" (8 folders total) + "amax, a1, alex1, alex2, etc." (1522 files total) into following folder:
C:\Games\Final Fantasy VII Steam Edition\The_Reunion\CUSTOM\yourmodname\Texture\magic
then go in The Reunion folder and open Options.ini make sure you write this right Mod_ID = yourmodname
save it and play the game.

5) Screen tearing issue
Simply make sure the option vsync is on y (yes) inside your Options.ini file.
Save Options.ini and play.
What is it and other solutions:

6) I downloaded the translation in my own language (not english), I don't know how to use it :c
Simply go in:
C:\Games\Final Fantasy VII Steam Edition\The_Reunion\BASE\New_Translation
Rename New_Translation in New_Translation_Eng (to have a backup) then proceed with moving the translation in your language inside the aforementioned folder and ensure name will be New_Translation; as well make sure that the option New Translation is on y (yes) inside your Options.ini file.
However note that the Translation in your language should have a proper R06c porting created by the modder to be compatible with Reunion otherwise it's useless. Save Options.ini and play.

-Please note if you changed translation in your language certain files if not loaded should be moved to the following folder:
(ONLY applied for Italian porting so far)

C:\Games\Final Fantasy VII Steam Edition\The_Reunion\GLOBAL\Texture\menu
The above it's for the avatar for example. While for magic you will move to:
C:\Games\Final Fantasy VII Steam Edition\The_Reunion\GLOBAL\texture\battle
C:\Games\Final Fantasy VII Steam Edition\The_Reunion\GLOBAL\texture\magic

Also ALWAYS make sure to read FULLY the first post and the help file of Reunion.

Releases / [FF7PC] Jenova_e unsubbed high res
« on: 2020-01-28 22:34:23 »
Heya guys.

Just got this finished for Caledor's new Italian re-translation (and most valid translation.)

If you are interested you can use it, just credit it.

jenova_e (nivljnv) - Libx264, format .mp4

jenova_e (nivljnv) - Lagarith, format .mkv

CRF: "Constant Rate Factor used by many video encoders (such as x264, x265, and VP9) that represents a constant quality value between 0 and 51, where lower is better."
- However, you will not find any big difference at 15, 20 will be still valid.

Thanks a lot for mirrors Apoly.


WIP / [FFVII] Snowboard Progress
« on: 2019-06-17 17:31:07 »
Snowboard Minigame modding scene progress by Maki.

Cheers Qhimm community.

General Discussion / FFVIII Remastered
« on: 2019-06-11 03:57:51 »
From E3 2019: Final Fantasy VIII Remastered coming out in 2019 for PlayStation 4, Xbox One, Nintendo Switch e PC (Steam).


General Discussion / [FFVII-R] Discussion & News
« on: 2019-06-10 04:48:57 »
From E3 2019: Official release date, new trailer and game contents of Final Fantasy VII Remake was revealed.
[ First released on PS4 on April 2020; Dub: Japanese, English, French, German. Sub: English, French, German, Italian, LatAm Spanish, Brazilian Portuguese, Spanish options ]




Renders and Artworks

Voice Actor:
  • Cloud Strife: Cody Christian (All American, Teen Wolf)
  • Barret Wallace: John Eric Bentley (Hart of Dixie, Lab Rats, Fear of the Walking Dead)
  • Aerith Gainsborough: Briana White (Criminal Minds: Beyond Borders, Occupants)
  • Tifa Lockhart: Britt Baron (GLOW, The Thing About Harry, My Valentine)
  • Red XIII: Max Mittelman (Persona 5, One-Punch Man)
  • Jessie: Erica Lindbeck (Spider-Man PS4, Mortal Kombat 11)
  • Biggs: Gideon Emery (Dash & Lily, Teen Wolf, Dragon Age II)
  • Wedge: Matt Jones (Bob Hearts Abishola, Breaking Bad)
  • Sephiroth: Tyler Hoechlin
  • Reno: Arnie Pantoja (Konosuba, Trolls, Sydney White)
  • Rude: William Christopher Stephens (The Avengers, Spies in Disguise, Mortal Kombat 11)
  • Tseng: Vic Chao (Seis Manos, Mortal Kombat X, Ben 10)
  • President Shinra: James Horan (Metal Gear Solid V, Fallout: New Vegas, Love, Death & Robots)
  • Heidegger: John DiMaggio (Futurama, Adventure Time)
  • Scarlet: Erin Cottrell (Love’s Long Journey, The Identical)
  • Palmer: William Salyers (Regular Show, Spider-Man PS4, Batman: Return of the Caped Crusaders)
  • Reeve: Jon Root (Call of Duty: Ghosts, Fallout 76)
  • Professor Hojo: James Sie (Jackie Chan Adventures, Uncharted)
  • Marlene Wallace: Brielle Milla (The Ellen Show, T.O.T.S.)
  • Roche: Austin Lee Matthews (Chocobo’s Mystery Dungeon, Trails of Cold Steel III)
  • Don Corneo: Fred Tatasciore (Overwatch, Fortnite, Gears of War)

Pre-order editions:
  • Standard Edition: Summon Materia Chocobo Chick;
  • Deluxe Edition: Summon Materia Cactuar and Chocobo Chick, one art book, one soundtrack CD and one SteelBook featuring Sephiroth;
  • 1st Class Edition: all aforementioned options plus Summon Materia Carbuncle and action figure Play Arts Kai featuring Cloud and Hardy Daytona.

Release date: 10.04.2020

[ Official Twitter {Japanese Ver.} - Official Website  {Japanese Ver.} ]

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